Patch 9.0.1 focuses on stability fixes, Arenas quality-of-life improvements, and significant nerfs to the Spitfire and Bocek Bow.
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▼Nerfs9
- ValkyriePassive:Passive no longer highlights dead players or spectators, improving clarity and removing misleading information.all→alive only
- BloodhoundPassive:Can no longer see tracking markers for Valkyrie while she is using her jetpack for stability reasons.Valkyrie jetpack→Removed
- Spitfire
- Base damage per bullet reduced, lowering the overall DPS of the weapon.19→18
- Purple/Gold Mag:Reduced magazine size for Purple and Gold attachments, forcing more frequent reloads.55→50
- Bocek Bow
- Max Charge:Max charge body shots deal significantly less damage, reducing the bow's raw power.70→60
- Increased the time required to fully charge a shot, making it slower to fire.0.54→0.56 s
- Deadeye's Tempo:Increased charge up time for Deadeye's Tempo, reducing its speed advantage.0.32→0.38 s
- Reduced the number of arrows per stack, limiting total ammo capacity.16→14
- Significantly reduced the total number of arrows that can be carried in the inventory.48→28
✚Bug fixes2
- General
- Resolved a critical error that prevented some players from logging into the game.Array index 1 out of range→Fixed
- Fixed a bug that triggered an error when switching between Arenas and Battle Royale stats pages.error on switch→Fixed
◆Other changes4
- Arenas
- Arenas matches now correctly end immediately if no players remain on the enemy team.→Added
- Improved the consistency of 'time survived' tracking in Arenas mode.→Improved
- Fixed an issue where the Apex Legends screen transition occasionally displayed incorrect textures.incorrect→correct
- GeneralFixed an issue where player models in the lobby appeared with low detail.low detail→high detail
subjects affected (6)
tap to see balance history
Patch history
- →Apex Legends: Latest Update - 06/24/2026 - 6:00pm PTJun 25, 2026 · 2mo
Technical updates focusing on EA App stuttering and the 'code:truck' error resolution.
- Apex Legends: Latest Update - 06/23/2026Jun 23, 2026 · 2mo
A maintenance update addressing ranked player counts, map rotation bugs, FPS drops, and a correction to the Executioner Hop-Up's shield regeneration speed.
+1→ - Apex Legends: Latest Update 5/29/2026May 30, 2026 · 3mo
Balance updates focusing on reducing Axle's Nitro Gate presence and adjusting Conduit's healing output and duration.
+2−5→ - →Latest Update 5/27/26 (As of 5:16 PM PT)May 28, 2026 · 3mo
Technical update providing workarounds for crashes and performance issues, and an update on ongoing FPS investigations.
- →Matchmaking Test, Now LiveMay 19, 2026 · 3mo
A matchmaking test has been implemented to restrict the Ranked tier differential allowed in premade squads to one tier.
- Apex Legends: Latest Update - 05/06/2026May 6, 2026 · 3mo
A small update focusing on a movement exploit fix for Axle and investigating stability issues on Xbox and specific CPUs.
−1→ - →Apex Legends: Latest Update - 05/05/2026, 2:00pm PTMay 5, 2026 · 3mo
This update focuses on investigating Xbox-specific platform issues regarding Battle Pass purchases and system crashes.
- Recent Server IssuesApr 7, 2026 · 4mo
Server stability improvements and compensation for recent outages.
+1→
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