Small patch updating UI, accessibility options, quest systems, enemy behavior, and minor visuals/no crashes while adding persistence and quality-of-life tweaks.
◆Other changes15
- Skill & Perk Menu OverhaulUpdated the skill and perk menus with broader overhaul for clarity and accessibility.
- Friendly FireAdded an option to disable friendly fire in co-op; host controls enable/disable.
- Helmet/Cape VisualsOption added to visually disable helmets and capes.
- Crosshair VisibilityOption to disable the crosshair added; in co-op, clients partially disabled for now.
- Equipment PanelEquipment panel now shows up-to-date bonuses from equipped items.
- Quests Menu TabsQuests menu now has active/completed tabs instead of both shown simultaneously.
- Resisted Damage Spells NotificationSpells that are fully resisted by enemies now show a notification.
- Potion Name DisplayOlder saves with previously crafted potions now display the correct potion name.
- Rumble SettingsRumble settings should persist across sessions.
- MerisMeris is no longer dead at game start.
- Quest Re-checkUpdated quests will automatically re-check for items instead of requiring new pickups.
- Character CreatorPlayers can now back out of the character creator.
- Summons & Enemies
- Summons:Enemies continue attacking after summoned units die.
- Enemies:Enemies have fallback attacking animations if lookup fails.
- SummonsSummons:Summons can no longer be pickpocketed.
subjects affected (14)
tap to see balance history
Patch history
- →UPDATE 12Aug 30, 2026 · 1d
General stability, QoL, and content additions across NPC stealth, quest flow, UI, and NPC/AI behavior with multiple balance and bugfix changes.
- UPDATE 11Aug 26, 2026 · 6d
A sweeping 11th patch mostly focuses on quality-of-life improvements, balance tweaks to progression, inventory and UI, combat/item stacking, and numerous bug fixes across systems and content.
+9→ - →HOTFIX 9Aug 24, 2026 · 1w
HOTFIX 9 focuses on engine/UI fixes, quest clarification, and accessibility quality-of-life improvements.
- UPDATE 8Aug 24, 2026 · 1w
A broad, general update focused on performance improvements, quality-of-life tweaks, numerous bug fixes, and smallGameplay balance/interaction adjustments across systems, quests, NPCs, and UI.
+1−1→ - →UPDATE 7 - BEARMEN (URUHAN)Aug 21, 2026 · 1w
The Lantern of the Laughless Saint patch UPDATE 7 - BEARMEN (URUHAN) introduces a new playable race (Uruhan bears), UI and quality-of-life improvements, quest/map enhancements, balance tweaks, and numerous bug fixes.
- →UPDATE 6Aug 20, 2026 · 1w
UPDATE 6 focuses on QoL, stability, quest clarity, and numerous fixes across NPC behavior, inventory, co-op, and world interactions.
- →HOTFIX 5Aug 19, 2026 · 1w
HOTFIX 5 focuses on general stability and quality-of-life tweaks, enemy HP rebalance, item/quest fixes, and visual/auditory polish across the game.
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