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The Lantern of the Laughless Saint
The Lantern of the Laughless Saint
ActionAdventureRPG
NerveLabs · NerveLabs·$19.99
Sep 1, 2026 · 7h ago

UPDATE 13

AI summary39m

Small patch updating UI, accessibility options, quest systems, enemy behavior, and minor visuals/no crashes while adding persistence and quality-of-life tweaks.

Other changes15

  • Skill & Perk Menu OverhaulUpdated the skill and perk menus with broader overhaul for clarity and accessibility.
  • Friendly FireAdded an option to disable friendly fire in co-op; host controls enable/disable.
  • Helmet/Cape VisualsOption added to visually disable helmets and capes.
  • Crosshair VisibilityOption to disable the crosshair added; in co-op, clients partially disabled for now.
  • Equipment PanelEquipment panel now shows up-to-date bonuses from equipped items.
  • Quests Menu TabsQuests menu now has active/completed tabs instead of both shown simultaneously.
  • Resisted Damage Spells NotificationSpells that are fully resisted by enemies now show a notification.
  • Potion Name DisplayOlder saves with previously crafted potions now display the correct potion name.
  • Rumble SettingsRumble settings should persist across sessions.
  • MerisMeris is no longer dead at game start.
  • Quest Re-checkUpdated quests will automatically re-check for items instead of requiring new pickups.
  • Character CreatorPlayers can now back out of the character creator.
  • Summons & Enemies
    • Summons:Enemies continue attacking after summoned units die.
    • Enemies:Enemies have fallback attacking animations if lookup fails.
  • SummonsSummons:Summons can no longer be pickpocketed.

subjects affected (14)

tap to see balance history

How did this patch land?
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official notes
The Lantern of the Laughless Saint · Sep 1, 2026

Patch history

see all 8

  1. UPDATE 12Aug 30, 2026 · 1d

    General stability, QoL, and content additions across NPC stealth, quest flow, UI, and NPC/AI behavior with multiple balance and bugfix changes.

  2. UPDATE 11Aug 26, 2026 · 6d

    A sweeping 11th patch mostly focuses on quality-of-life improvements, balance tweaks to progression, inventory and UI, combat/item stacking, and numerous bug fixes across systems and content.

    +9
  3. HOTFIX 9Aug 24, 2026 · 1w

    HOTFIX 9 focuses on engine/UI fixes, quest clarification, and accessibility quality-of-life improvements.

  4. UPDATE 8Aug 24, 2026 · 1w

    A broad, general update focused on performance improvements, quality-of-life tweaks, numerous bug fixes, and smallGameplay balance/interaction adjustments across systems, quests, NPCs, and UI.

    +11
  5. UPDATE 7 - BEARMEN (URUHAN)Aug 21, 2026 · 1w

    The Lantern of the Laughless Saint patch UPDATE 7 - BEARMEN (URUHAN) introduces a new playable race (Uruhan bears), UI and quality-of-life improvements, quest/map enhancements, balance tweaks, and numerous bug fixes.

  6. UPDATE 6Aug 20, 2026 · 1w

    UPDATE 6 focuses on QoL, stability, quest clarity, and numerous fixes across NPC behavior, inventory, co-op, and world interactions.

  7. HOTFIX 5Aug 19, 2026 · 1w

    HOTFIX 5 focuses on general stability and quality-of-life tweaks, enemy HP rebalance, item/quest fixes, and visual/auditory polish across the game.

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