General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈✨NewVoice Chattranscription—→Opt-Out Added
Added an option to opt-out of voice transcription.
quality
- ≈🎯BehaviorUIReturn to HubAlways Visible→Hidden until complete
The 'Return to Hub' button is now hidden on Level 232 until the level is completed.
quality
- ▲🐛Bug fixStabilityCrashes—→Fixed
Fixed several crashes, including host crashes when no journey is selected and Intel Core Ultra NPU startup crashes.
bugfix
- ≈📝TextLocalizationTranslations—→Updated
Added missing translations and fixed font fallback issues for various languages.
text
- ≈🐛Bug fixHints
Fixed blank hints appearing on levels that are not intended to have hints.
- ≈🛠QoLClutter
Applied small fixes to clutter across various levels.
- ≈🐛Bug fixJourney Screen
Resolved various bugs affecting the Journey Screen.
- ≈📝TextTranslations—→Updated
Updated game translations for better localization.
- ≈🐛Bug fixStability
Implemented various crash fixes to improve overall game stability.
- ▲🎯Behaviorstuttering
Removed a large amount of hitches for players using spinning hard drives or slow SSDs.
performance
- ≈✨NewVoice Chatvolume slider—→Added
Added a per-user volume slider for in-game voice chat for better audio control.
qol
- ▲🛠QoLNative Upscalervisual quality
Improved native upscaler quality, particularly on Level Fun's netting, bringing it closer to DLSS quality for AMD/Intel users.
visual
- ≈🐛Bug fixSurvivor Animationssnapping
Fixed intermittent snapping in survivor animations when landing and crouching.
bugfix
- ≈🎯BehaviorUIEnd Screen frequencyEvery time→Once per major update
The 'You have reached the end' screen now only appears once per major update.
qol
- ▲🛠QoLInteractioncollision detection
Improved collision detection for picking up and interacting with items.
qol
- ▲✨NewControllercursor—→Circular Cursor
Added a new circular cursor for controller users to make inventory management easier.
qol
- ▲🛠QoLControllermenu navigation
Improved settings menu navigation and general controller support.
qol
- ≈📊NumericAudioticket warning volumeHigh→Lower
Lowered the volume of the ticket warning sound.
qol
- ▲🛠QoLMatchmakingerror descriptions—→More descriptive
Added more descriptive errors when attempting to join sessions that are not joinable.
qol
- ▲🎯BehaviorMatchmakinglobby filteringAll lobbies→Joinable only
Public lobbies are now filtered by joinability, hiding lobbies running older game versions.
qol
- ▲🛠QoLVisualsghosting artifacts
Improved ghosting artifacts that sometimes trailed players during motion.
visual
- ≈📝TextLocalizationtranslations—→Updated
Updated game translations.
text
- ▲📊NumericRaytracingperformance—→0-5% increase FPS
Improved enhanced raytracing performance, especially for older GPUs.
optimization
- ▲📊NumericFlashlightFPS hit100%→50%
Reduced the FPS drop caused by having the flashlight on by 50%.
optimization
- ▲📊NumericLevel 4 / Level Funperformance—→1-3% increase FPS
Minor optimizations in Level 4 and Level Fun for a slight FPS improvement.
optimization
- ▲🎯BehaviorGeneralFPS in low-perf areas—→Optimized
Optimized numerous low FPS areas including Pitfalls, Level Fun tables, Level 1 doors, and Level 0 mattresses/holes.
optimization
- ▲🐛Bug fixInteractionCPU FPS drop—→Fixed
Fixed FPS drops when interacting with or looking at items on low-end CPUs.
bugfix
- ▲🐛Bug fixLoginerror displayInfinite loading→Error shown
Fixed a bug where login errors were not shown, leaving users stuck in an infinite loading screen.
bugfix
- ≈🐛Bug fixUIProfile ButtonHidden→Visible
Fixed the profile button under users being hidden.
bugfix
- ▲🐛Bug fixSystemstability—→Improved
Implemented numerous crash fixes to improve overall game stability.
bugfix
- ≈🛠QoLmenu feel
Improved controller responsiveness and feel inside of menus.
Controller improvements
- ≈🐛Bug fixloginBugged→Fixed
Fixed login errors that caused online features to be unavailable.
Online features fix
- ≈🐛Bug fixcollision
General collision improvements across various levels to prevent clipping.
Various levels
- ≈🐛Bug fixperformanceFPS Drop→Fixed
Potential fix for FPS drops when moving or looking quickly on Ultra settings.
Ultra settings fix
- ▲🎯Behaviorvoice chat region—→Closest Region
Voice chat now connects to the closest region to reduce latency and improve audio quality.
- ≈🛠QoLsystem time errorTimeout→Descriptive Error
Players with out-of-sync system times now receive a clear error message instead of a generic timeout when joining games.
- ▲🐛Bug fixmultiplayer connectivity
Fixed issues preventing players from joining multiplayer after a session creation failure.
- ▲🐛Bug fixloading screen
Fixed a rare occurrence of infinite loading screens during multiplayer sessions.
- ▲🐛Bug fixinvites
Fixed a bug where game invites would not work if accepted before the game was launched.
- ▲🐛Bug fixstability
Resolved various rare crashes to improve overall game stability.
- ▲📊NumericMedium Settings Performance—→+15%
Optimized Medium graphics settings by 15% for better performance.
Optimization
- ▲📊NumericHigh Settings Performance—→+8%
Optimized High graphics settings by 8% for better performance.
Optimization
- ▲🛠QoLMedium Settings Visuals
Improved graphics for Medium preset, specifically reducing noise and fixing distant noisy shadows.
Visual Improvement
- ▲✨NewInventory Management—→Added
Players can now swap the location of same-sized items in the inventory by dragging.
QoL
- ≈✨NewLanguage Support—→Indonesian
Added Indonesian language translations and support.
Localization
- ≈🐛Bug fixWhat's New Tab
Fixed an issue where the What's New tab displayed outdated text.
Bugfix
- ≈📝TextPrivate Lobby LabelOn/Off→Public/Private
Changed the Private Lobby setting label to 'Visibility' for better clarity.
UI Label Change
- ≈🐛Bug fixMain Menu Loading
Fixed a potential memory leak occurring during the main menu loading process.
Memory Leak Fix
- ≈🐛Bug fixMultiplayer Features
Resolved multiple causes of crashing when accessing multiplayer features.
Crash Fixes
- ▲🎯BehaviorVoice Chat
Improved voice chat stability and reduced the frequency of audio drop outs.
Stability Improvement
- ≈🐛Bug fixName Tag Setting
Fixed an issue where the Name Tag Show/Hide setting would reset after restarting the game.
Persistence Fix
- ≈🛠QoLvoice indicator—→Added
Added a mute icon to the voice indicator for players using Push-to-Talk who are not currently transmitting.
UI update
- ▲🎯Behaviordisconnect handler
Rewrote the disconnect handler to reduce false positives that were causing players to be kicked from multiplayer lobbies.
Stability fix
- ▲🛠QoLshader compilation
Improved shader compilation speed during the first launch of the game.
Performance
- ▲🛠QoLlobby join speed
Increased the speed of joining game lobbies when using a Steam invite.
UX improvement
- ▲🐛Bug fixmenu lobby stability
Fixed a bug that occasionally kicked players while they were waiting in the menu lobby.
Bugfix
- ▲🐛Bug fixbootup stability
Fixed a crash occurring during bootup or level transitions related to shader compilation.
Crash fix
- ▲🐛Bug fixapplication close time
Fixed a bug that caused the game to take several extra seconds to close completely.
Bugfix
- ≈🐛Bug fixpause menu access
Fixed an issue preventing players from accessing the pause menu when joining a game already in progress.
Fixed UI lock for late joiners.
- ≈📊Numericdisconnect timeout—→15s s
Increased the wait time to 15 seconds before disconnecting players when the host has a poor network connection.
Increased grace period for bad connections.
- ≈🐛Bug fixcontroller input
Fixed a controller bug that prevented certain buttons from being pressed.
Fixed unresponsive buttons.
- ≈🛠QoLjoin error text
Fixed an issue where join error messages were being cut off.
Fixed text clipping.
- ≈🐛Bug fixWhat's New tab
Fixed an issue where the 'What's New' tab was not appearing.
Fixed visibility of patch notes tab.
- ≈🐛Bug fixstability
Implemented various fixes to address rare game crashes.
General crash reduction.
- ≈🐛Bug fixAchievements
Fixed an issue where achievements were sometimes not awarded to players.
bugfix
- ▲🛠QoLPerformance—→+1-2%
Minor performance improvements across all levels, with higher gains on older laptops.
quality
- ▲✨NewInvite Button—→Added
Added an Invite Button in multiplayer lobbies for quicker Steam friend invites.
new
- ▲🎯BehaviorJumpAlt-Look CancelNo→Yes
Jumping now cancels the 'Looking Back' action triggered by the Alt key.
behavior
- ▲🛠QoLInteract Progress Bar—→Adjusted
Adjusted the interact progress bar to better signal when the player should hold the button.
quality
- ≈🎯BehaviorOverhead NamesAlways Visible→Hide when Running
Overhead player names now hide when the player is running.
behavior
- ≈🎨VisualOverhead Name Size—→Decreased
Slightly decreased the size of overhead player names.
visual
- ≈🎨VisualOverhead Name Text—→Improved
Improved the text quality of overhead player names.
visual
- ▲📊NumericDLSS Version3.x→4.0
Upgraded to DLSS 4.0, providing improved quality and performance for RTX 20, 30, 40, and 50 series cards, including multi-frame generation for the 50 series.
Upgraded to DLSS 4.0
- ▼🎯BehaviorDeath PenaltyKeep items→Drop all
Players now drop all of their items upon death, increasing the risk and penalty of dying during a run.
Players now drop all items on death
- ≈🐛Bug fixStability
Fixed a crash that affected some users during the game loading process.
Fixed load crash
- ≈🐛Bug fixLocker Interaction
Fixed a bug that allowed players to pick up items from inside locked lockers.
Fixed item pickup bug.
- ≈🐛Bug fixHost Stability
Fixed a potential crash for the host when a client drops an item.
Fixed crash on item drop.
- ≈🐛Bug fixMenu Stability
Implemented a potential fix for players crashing upon loading into the main menu.
Potential fix for main menu crash.
- ≈✨Newlanguage support—→Added
Added full support for Japanese, Korean, Arabic, and Persian languages.
- ≈🐛Bug fixlocalization
Fixed existing localization issues for Polish and Ukrainian languages.
- ▲🛠QoLmovement keys—→Rebindable
Movement keys can now be rebound, providing essential support for AZERTY and other non-QWERTY keyboard layouts.
- ≈🐛Bug fixspectator visibilityInvisible→Visible
Fixed a bug where players were invisible while spectating, improving the observer experience.
- ▲🛠QoLperformance
Implemented small performance optimizations for the Medium graphics settings.
- ▲📊Numericinteract hitbox size—→Increased
Increased the hitbox size for all item interactions, making it easier for players to pick up and use items.
- ≈✨NewDanceemote—→Added
Added a new dance emote for players to use.
- ▲🛠QoLLevel 0 performance
Applied small performance optimizations specifically for Level 0.
- ≈•OtherPart II Release—→October 1st
Announced that Part II of the Journeys and Junctions Update will be released on October 1st.
- ▲🛠QoLspectator experience
Spectators can now view the ending cutscene and correctly earn the Level ! achievement.
quality
- ▲🐛Bug fixmap loading
Fixed a rare issue where players would freeze in-place due to the map failing to load.
bugfix
- ▲🐛Bug fixvoice chat
Fixed voice chat losing spatialization after transitioning to a new level.
bugfix
- ▲🐛Bug fixinventory sync
Fixed a bug where non-host players would occasionally lose their inventories.
bugfix
- ▲🐛Bug fixstability
Resolved a startup crash specifically affecting Steam Deck and Linux-Proton users.
bugfix
- ≈🎯Behaviorlevel transition
Leaving Level 1 and 37 now requires an explicit interaction with the door to prevent accidental exits.
behavior
- ▲🐛Bug fixaudio input
Fixed microphone input failures occurring when previously saved devices were disconnected.
bugfix
- ▲🐛Bug fixplayer visibility
Fixed an issue where players would occasionally be invisible upon loading into the game.
bugfix
- ▲🛠QoLUI/Localization
Implemented small menu quality-of-life improvements and updated game localization.
quality
- ≈🐛Bug fixaudio settings menu
Resolved a rare crash that occurred when opening the audio settings menu.
- ≈🐛Bug fixinventory visibility
Fixed an issue where items would disappear from the inventory after traveling between maps.
- ▲✨Newmicrophone selection—→Added
Added a microphone input selector to allow players to choose their preferred audio device.
- ≈🐛Bug fixvoice chat spatialization
Fixed a bug where voice chat would occasionally fail to be spatialized.
- ≈🐛Bug fixLiDAR Spectatevisualsvoid→—
Fixed LiDAR spectate mode so it no longer displays only the void.
- ▲🐛Bug fixcontroller item usage
Fixed an issue preventing controller users from using items.
- ▲🛠QoLLiDAR Controlconfirmation methodEnter key→Keypress
LiDAR control confirmation now continues on any keypress, removing the requirement to press Enter.
- ≈🐛Bug fixstartup stability
Resolved a rare crash on startup specifically affecting Intel Integrated GPUs.
- ≈✨NewPSO Precompiling—→Added
Added a precompiling step on first launch to reduce in-game stutters and improve loading times.
Added PSO Precompiling step to first launch to improve load times and dramatically reduce stutters
- ≈🐛Bug fixGPU Compatibility
Fixed a critical crash that prevented certain GPUs from launching the game since version 0.8.
Fix crash causing certain GPUs not able to launch the game since the 0.8 update
- ▲🛠QoLLow Settings Quality—→Increased
Improved the visual quality of the low graphics settings without impacting performance.
Increased quality of low settings with no performance impact
- ▲📊NumericRendering Performance—→1%-4%
Optimized rendering to provide a 1-4% performance boost depending on the user's hardware.
Optimized rendering to improve performance by 1%-4% (Depending on hardware)
- ▲🎯BehaviorVRAM Usage—→Reduced
Reduced VRAM spikes to prevent Out-Of-Memory (OOM) crashes on specific GPUs.
Reduced VRAM spikes causing OOM crashes on certain GPUs
- ≈🐛Bug fixRevive Speed UI
Fixed a visual bug where the revive speed stat was displayed in the incorrect color.
Fixed revive speed stat showing wrong color
- ≈📝TextLocalization—→Updated
Updated game localization for better translation and accuracy.
Updated Localization
- ≈✨Newlobby search—→Added
Added a refresh button to the lobby search tab for better usability.
Refresh button
- ▲🛠QoLshader compilation—→Reduced
Reduced the number of shader compilations required on initial game load.
Initial load
- ≈🎯BehaviorDLSS Frame GenerationEnabled→Disabled
Disabled DLSS Frame Generation by default due to performance issues below 90 FPS.
Default setting
- ≈🐛Bug fixElevatorcollision
Fixed a bug allowing players to clip teammates through the elevator by crouching.
- ▲🐛Bug fixRevivelocker interaction
Fixed the inability to revive players while they are inside lockers.
- ▲🛠QoLload times—→Optimized
Optimized level load times for a faster game experience.
- ≈🐛Bug fixstability
Fixed a crash that occurred when a player was talking while leaving the game.
- ≈📝Textlocalization—→Updated
Updated game localization for better translation accuracy.
- ≈🎨Visualmain menu—→Updated
Updated the main menu environment for a refreshed look.
visual
- ▲🐛Bug fixstabilityCrash→Fixed
Fixed a crash that occurred when moving between levels while having low sanity.
bugfix
- ≈📝Textlocalization—→Updated
Updated localization files for better language support.
text
- ≈•Otherclient itemsDesynced→Investigating
Working on a fix for items desyncing for clients, which prevents them from being picked up.
other
- ≈•OtherLinux UE PrerequisitesPrompting every launch→Investigating
Investigating an issue where Linux users are asked to install/uninstall UE Prerequisites on every launch.
other
- ▲📊NumericVRAM usage—→Reduced
Implemented minor VRAM reductions to improve performance and stability.
Minor VRAM reductions
- ≈🐛Bug fixsurvivor footsteps
Fixed an issue where survivor footstep audio was too quiet on certain levels.
- ≈🐛Bug fixending cutscene lighting
Fixed lighting issues occurring during the ending cutscene.
- ≈🐛Bug fixending cutscene audio
Fixed audio issues occurring during the ending cutscene.
- ▲🛠QoLlower settings performance
Optimized performance for players using lower graphical settings.
- ▲🐛Bug fixspectate
Fixed a bug that prevented non-host players from spectating after death.
bugfix
- ▲🛠QoLVRAM
Implemented minor VRAM optimizations to improve performance.
optimization
- ▲✨NewGeneratorsinteract prompt—→Added
Added an interaction prompt for generators to improve clarity for players.
quality
- ≈🐛Bug fixfootsteps
Fixed general issues regarding footstep sound effects.
bugfix
- ▲📊Numericbrightness—→Increased
Increased flashlight brightness for better visibility.
numeric
- ▲✨Newsanity indicator—→Added
Added a tooltip indicator to notify players when they reach critical sanity.
new
- ≈✨Newmotion blur—→Added
Added motion blur as a default visual effect, which can be disabled in settings.
new
- ▲🛠QoLvisual quality—→Increased
Improved visual quality for Medium and High graphics settings.
quality
- ≈🔁ReworkPoolrooms Generation—→Reworked
Reworked how the Poolrooms are generated.
rework
- ≈🔁ReworkLevel 4 Generation—→Reworked
Slightly reworked the generation of Level 4.
rework
- ≈🐛Bug fixEasy Mode Stability
Fixed game-breaking issues on Easy Mode related to sanity death and camera locking after respawning.
bugfix
- ≈🐛Bug fixStability
Fixed a crash that occurred when joining Level 6 games already in progress.
bugfix
- ≈🐛Bug fixstability
Fixed the majority of crashes that were introduced in version 0.6.
- ▲🎯Behaviornetworking
Implemented networking and level loading optimizations to reduce lag and wait times.
- ▲🐛Bug fixvoice chat
Resolved an issue where voice chat would occasionally fail to work.
- ▲🛠QoLgraphics
Minor graphics optimizations and tweaks to camera look for smoother movement.
- ≈🐛Bug fixachievement
Fixed the Level ! achievement not applying correctly to players.
- ≈🐛Bug fixaudio
Fixed the menu light buzz sound so it is now correctly affected by sound modifiers.
- ≈🐛Bug fixKeybind Menu
Fixed the keybind drop-down menu not working.
- ≈🐛Bug fixItem Dropping
Fixed a potential crash when dropping an item.
- ≈🐛Bug fixLevel ! Generation
Fixed a random crash occurring during Level ! generation.
- ≈🐛Bug fixGraffiti Sync
Fixed graffiti not synchronizing between players in multiplayer.
- ≈🐛Bug fixAudio Saving
Fixed an issue where audio settings could not be saved.
- ≈🎨VisualLevel 2 CeilingUntextured→Textured
Fixed the ceiling on Level 2 being untextured.
- ≈🐛Bug fixPitfalls
Fixed a glitch causing floating pitfalls.
- ≈🐛Bug fixVoice Proximity
Fixed an issue where voice proximity was not functioning for the host player.
Fixed
- ≈🐛Bug fixAudio Settings
Fixed the ability to turn down the alarm sounds in Level !.
Fixed
- ≈🐛Bug fixStability
Resolved multiple random crashes occurring during spectating, item interaction, and level completion.
Fixed
- ▲🛠QoLloading times—→Improved
Large performance improvements for level loading times, specifically for Level 0 and Level !.
- ≈🔊Audiokeypad soundsUnattenuated→Attenuated
Fixed Level 4 keypad sounds so they are now properly attenuated.
- ≈🐛Bug fixlevel prompt
Fixed the level prompt display.
- ≈•Otherinventory crashes—→Investigating
Known issue: Random crashes occur while using, dropping, or grabbing inventory loot.
- ≈•Othersave system—→Investigating
Known issue: Inconsistencies found in inventory and sanity saving.
- ▲🐛Bug fixlobby systemGhost Lobbies→Fixed
Fixed 'Ghost' lobbies that occurred after a host left, which previously prevented others from joining and caused crashes.
Fixed host-leave crash
- ▲🐛Bug fixgame launchCrashing→Stable
Fixed a crash affecting some users upon starting the game.
Startup crash fix
- ▲🛠QoLsave creationStandard→Optimized
Optimized the process for creating new save files for better performance.
Performance improvement
- ▲🐛Bug fixLights Out EventsCrashing→Stable
Fixed a bug that caused clients to crash during Lights Out events.
Client crash fix
- ≈🐛Bug fixcrash rate
Fixed multiple client crashes occurring when loading new maps and specifically when leaving Level 2.
- ▲🎯Behaviorload speed
Significantly increased map load and restart speed and fluidity for a smoother experience.
- ≈🛠QoLspectate UIHost Name→Steam Name
Spectating a player now correctly displays their own Steam name instead of the host's name.
- ≈🐛Bug fixobjective prompts
Fixed an issue where objective completion prompts, such as returning to the elevator, were not appearing.
- ≈✨Newachievements—→Added
Added a new achievement for completing Level 6.
- ▲🎯Behaviorlobby search scoperegional→global
Joining a lobby via code now searches globally instead of just the local region, allowing friends in different countries to play together.
Cross-region play fix
- ≈🐛Bug fixcross-region play
Implemented a potential fix for cross-region play connectivity issues.
bugfix
- ≈🐛Bug fixlobby stability
Fixed lobbies breaking after all players died and were returned to the menu.
bugfix
- ≈🎯Behaviorhost disconnectionDisband Lobby→Return to Lobby
Host leaving the game now returns players to the lobby instead of disbanding the session entirely.
quality
- ≈🐛Bug fixdisconnect behaviorGhost Lobby→Correct Lobby
Fixed a bug where disconnecting from a game would send players to a 'ghost' lobby.
bugfix
- ≈🎨Visualitem outlines—→Updated
Updated the visual item outlines on Levels 0 and 1 for better clarity.
quality
- ▲🛠QoLinteract outline
Improved the visual quality of the interaction outlines for better clarity.
Increased quality
- ≈🎯Behaviorcross-region play
Cross-region play is currently non-functional and is being worked on.
Not working
- ≈🐛Bug fixspectating
Fixing a bug where spectating incorrectly displays the host's name.
Shows host name
- ≈🐛Bug fixlanguage settings
Fixed an issue where the selected language setting was not being applied.
Fixed localization
- ▲✨Newtranslations—→Added
Added support for Czech, Swedish, and Ukrainian translations.
New languages
- ≈✨Newcrash reporting—→Added
Implemented a new crash reporting feature to help developers pinpoint and patch bugs faster.
Dev tool