Level 4
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲✨NewLight Switches—→Added
Added interactable light switches to rooms to help players track which areas have been searched.
new
- ≈🎨VisualGraphics—→Overhauled
Overhauled graphics, specifically improving the appearance of windows.
visual
- ▲🛠QoLPuzzle ColorsSimilar→Distinct
Removed similar puzzle colors to reduce confusion during solving.
quality
- ▲🐛Bug fixVisibilityInvisible→Visible
Fixed an issue where lights and windows were not visible on low graphics settings.
bugfix
- ▲🛠QoLPerformance—→Optimized
Implemented various performance optimizations for the level.
quality
- ≈🐛Bug fixvisualsGrainy→Fixed
Fixed grainy clouds to improve visual clarity.
Clouds
- ▲📊Numericitem count—→Increased
Increased the number of items spawning in break rooms to provide more resources.
More items in break rooms
- ≈🎯Behaviorchair spawningStatic→Randomized
Conference room chairs now spawn randomly to increase level variety.
Randomized conference room chairs
- ▲✨Newitem spawn chance0%→Added
Items now have a chance to spawn within cubicles, increasing loot availability.
Items can now spawn in cubicles
- ▲✂️RemovedclutterPresent→Removed
Removed small clutter objects that were easily mistaken for interactable items.
Removed misleading clutter
- ▲🐛Bug fixcollision
Fixed tent collision that previously prevented players from grabbing Almond Waters.
- ▲🐛Bug fixloading stabilityCrashing→Stable
Fixed a bug that caused clients to occasionally crash while loading Level 4.
Client crash fix
- ▲🐛Bug fixobjective trackingNot showing→Showing
Fixed an issue where objectives on Level 4 would not show as completed at the end of the level.
Fixed completion bug