Patch 1.0.6 focuses on stability, quest flow fixes, and general quality-of-life improvements, including new merchant items and bug fixes for combat and UI.
- Combatvisual glitch-2→—
Fixed a bug where a semi-transparent '-2' would occasionally appear during combat.
- CombatSummonsmaterialIncorrect→Correct
Fixed summoned monsters having the incorrect material applied to them.
- CombatSummonsspawn stateDead→Alive
Summons no longer randomly appear dead upon arrival.
- CombatHeal SelfinteractionBroken→Working
Fixed 'heal self' not working when paired with a weakened enhancer.
- BossesShielddamage previewIncorrect→Removed
Removed the incorrect damage preview on the Sweet Boss while its shield is active.
- +3 more
- Generalquest flow
Adjusted the Watoucan quest kick-off to prevent players from missing the quest entirely.
- Generalventure exit—→Removed
Removed the ability to leave the Salty Map venture right before the camp to prevent quest state corruption.
- Generalsave safeguard—→Added
Added a safeguard at the salty camp to recover save states for players who used the caw bell between the miniboss and camp.
- Generalmap return—→Blocked
Blocked the ability to return to Palo Pori from the final map after the first node.
- Generalachievement trigger
Adjusted the 'socializing with the spirits' achievement to be awarded more intuitively.
- +6 more
