Bandits
GeneralCombat · Enemy · AI
2 patcheslast touched 13mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲🐛Bug fixspawn countunreasonably high→balanced
Fixed a bug where bandit spawn numbers scaled excessively after raid threat 30, making raids more manageable.
Fixed unreasonably high number of bandits coming after raid threat 30.
- ≈🐛Bug fixperformance
Resolved rare performance drops that occurred after successfully clearing bandit camps.
Fixed rare performance issues after clearing out bandit camps.
- ≈🎯BehaviorMigrationmigration frequency
Bandits are now less likely to migrate if another camp is already nearby, preventing excessive camp clustering.