A stability hotfix focusing on crash resolutions and bandit migration behavior.
✚Bug fixes5
- General
- Fixed a crash occurring during the migration of bandit camps.
- Fixed crashes caused by mods that make equipment unbreakable.
- Fixed a crash related to trees failing to fall properly after being cut.
- Fixed a rare crash when picking up a log after a stump was removed.
- Fixed a rare crash that occurred when loading the game map.
◆Other changes1
- BanditsMigration:Bandits are now less likely to migrate if another camp is already nearby, preventing excessive camp clustering.
subjects affected (2)
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Patch history
- Hotfix [June 5]Jun 5, 2025 · 14mo
Hotfix focusing on stability improvements and fixing critical AI behaviors for villagers and companions.
+2→ - Hotfix [May 15]May 15, 2025 · 15mo
Hotfix focusing on fishing mini-game improvements, bandit spawn balancing, and various stability and crash fixes.
+3→ - Hotfix [May 8]May 8, 2025 · 15mo
A hotfix focusing on swamp fishing mechanics, quest fixes, and general stability improvements for co-op and villagers.
+3→ - Hotfix [May 5]May 5, 2025 · 15mo
A hotfix focusing on villager behavior, AI fixes, localization, and several co-op stability crashes.
+2→ - Hotfix [April 25]Apr 25, 2025 · 15mo
A hotfix focusing on squad behavior, NPC navigation, fishing mechanics, and several stability crashes.
+4→ - Hotfix [December 12]Dec 12, 2024 · 20mo
Hotfix focusing on construction UI, villager AI pathing, and co-op stability.
+1→ - Hotfix [December 3]Dec 3, 2024 · 20mo
A hotfix focusing on stability, bug fixes for villager pathing, UI improvements, and quest progression fixes.
+6→ - Hotfix [November 29]Nov 29, 2024 · 20mo
A hotfix focusing on critical bug fixes, stability improvements for co-op, and quality-of-life adjustments to village mechanics.
+5→
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