General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🛠QoLperformance
UI/UX polish and reliability improvements across several menus and interactions.
- ≈🛠QoLcolliders—→Fixed various collider issues (Gaming Chair, Executive Desk, Pallet Shelf, etc.)
Collision and collider fixes to prevent objects from attaching or blocking movement in common work areas.
General gameplay polish addressing collision/touch issues across furniture and objects.
- ≈🐛Bug fixeconomy—→Fixed items being charged when buying at your own store
Purchasing items from your own store no longer costs money due to a logic error.
Fixes unintended charges during self-purchases.
- ≈🐛Bug fixincome—→Fixed expenses deducted before income causing misleading low funds
Cash balance now reflects income prior to expense deductions, preventing false 'not enough money' messages.
Corrects cash flow timing so income is calculated before expenses.
- ≈🛠QoLtextures—→Improved texture flickering with TAA; SMAA recommended as alternative
Texture flickering reduced with TAA; suggestion to switch to SMAA for clarity.
Graphics stability improvement and guidance for users.
- ≈🐛Bug fixtimeDisplay—→Fixed 12-hour time display on the scheduler
Scheduler now shows correct 12-hour time formatting.
UI time formatting corrected.
- ≈🛠QoLstoreDisplay—→For warehouse deliveries, show default items and items for display shelves; for warehouse-to-warehouse deliveries, show all available items
Delivery previews now accurately reflect items available and assigned display shelves.
Quality-of-life improvement for logistics planning.
- ≈🐛Bug fixdisplayShelf—→Switching items on a display shelf now updates quantities correctly
Display shelf item quantity updates after changes to prevent desync.
Ensures inventory reflects shelf changes immediately.
- ≈🐛Bug fixinteriorDesigner—→Cancel action from Interior Designer mode with certain UI open now works
Canceling from Interior Designer mode behaves correctly when UI is open.
UX improvement for canceling in design mode.
- ≈🐛Bug fixspeed—→Movers no longer rotate items on desks properly
Movers rotate items on desks correctly during placement.
Movement behavior corrected for object placement.
- ≈🎨Visualvisuals—→High heels no longer always appear gold; eyebrow color now matches hair color
Cosmetic tinting of accessories fixed to respect color choices.
Cosmetic consistency improvements.
- ≈🐛Bug fixunits—→Fixed various small items missing (e.g., small speakers) and Ika Bohag lighting indicators
Small asset visibility and indicator fixes for specific locations.
Content visibility and asset placement fixes.
- ≈🐛Bug fixheadlights—→Lytte headlights and turn signals fixed
Headlights and turn signals now function as intended.
Vehicle signaling visuals corrected.
- ≈🐛Bug fixAI—→AI at cash registers sometimes stands sideways; fixes to AI getting stuck in doorways
AI cashier behavior and doorway navigation corrected.
AI movement and positioning improvements.
- ≈🐛Bug fixdoors—→Cannot see bottom of open doors when wall hider is used
Door visibility improved when using wall hider.
UI/visibility fix with wall hider feature.
- ≈🎯Behaviornot-movable
Broad stability and usability fixes across various systems and flows introduced in Build 2849 and 2850.
General bug fixes across builds 2849 and 2850 addressing gameplay and UI issues.
- ≈🎯Behaviormove
Character movement restored via mouse and WASD controls.
Fixed not being able to move character with mouse or WASD.
- ≈🛠QoLoffice desk visibility—→Fixed
Manager office desks are now visible in more buildings, reducing confusion during management setup.
General bugfix: Fixed manager office desk being hidden in many buildings.
- ≈🛠QoLclick interaction—→Fixed
Click interactions after sleep now respond on first click, improving day-to-day interactions.
General bugfix: Fixed needing two clicks on objects after sleeping.
- ≈🐛Bug fixtrainer training—→Fixed
Prevents duplicate trainer assignments to a single customer, ensuring efficient training allocation.
General bugfix: Fixed multiple trainers training the same person.
- ≈🐛Bug fixcustomer cheering—→Fixed
Trainers stop cheering at the correct time after customer interaction ends.
General bugfix: Fixed trainers cheering after the customer has stopped.
- ≈🐛Bug fixcasino cutscene camera—→Fixed
Casino fade-in now plays smoothly without unintended camera motion.
General bugfix: Fixed fade-in on the Casino showing camera movement.
- ≈🐛Bug fixstore purchasing—→Fixed
Purchasing from Manhattan Luxury Cars is now functional again.
General bugfix: Fixed issue where you couldn't buy from Manhattan Luxury Cars.
- ≈🐛Bug fixmusic tracks in casino—→Fixed
Casino ambience and NPC seating behavior corrected to avoid duplicate music and unintended AI seating.
General bugfix: Fixed issue where AI sometimes sits on player in chairs or two music tracks played at the casino.
- ≈🐛Bug fixrotating object, grab, rotation—→Fixed
Object rotation state now resets correctly when grabbed after rotation.
General bugfix: Fixed rotating an object then grabbing it doesn't reset rotation properly.
- ≈🐛Bug fixsigns—→Fixed
Store signage updates reflect new items without requiring manual refresh.
General bugfix: Fixed hanging sign lists don't change when you add new items to the store.
- ≈🐛Bug fixflatbed storage—→Fixed
Flatbeds can be placed inside compatible trucks, improving logistics.
General bugfix: Can put flatbed cart inside Freight and Courier trucks.
- ≈🐛Bug fixKeep Calm and Squat On / poached employees—→Fixed
Edge-case issues with specific promotions or poached staff resolved; restart may be required for some saves.
General bugfix: Fixed issues if you buy 'Keep Calm and Squat On' or poach employees; if you already did this, you may have to fire those employees or terminate and restart the business.
- ≈🐛Bug fixvarious fixes
Stability improvements across multiple subsystems as listed in the patch notes.
General bugfixes: Several small fixes described in the patch notes to improve stability.
- ≈•Otherdrop employees onto schedule—→Fixed
Dropping employees onto the schedule now works as intended.
Dropping employees onto the schedule was previously blocked; this patch fixes the issue.
- ≈•Otherenter IRS or Casino boat—→Fixed
Entering the IRS and Casino boat areas is now possible again.
Players could not enter the IRS or Casino boat; the entry flow is now fixed.
- ≈•Othertraining staff behavior—→Fixed
Trainers' behavior or availability adjusted to reduce complaints about high-skilled staff.
High-skilled gym trainers caused complaints; likely balance or AI behavior improved.
- ≈•OtherKettlebell animation glitches—→Fixed
Kettlebell animations smoothened to remove glitches.
Amusing glitches from Gym Trainers moving kettlebells were corrected.
- ≈•Otherimporter item appearance—→Fixed
Importers now display correct items.
Wrong items appearing for importers fixed.
- ≈•Otherstarting cash for custom game—→Fixed
Custom game starting cash can now be set as intended.
Cannot set starting cash for custom games previously blocked; resolved.
- ≈•Otherstuck mopping forever—→Fixed
Mopping task progression no longer traps players indefinitely.
Issue causing players to be stuck mopping indefinitely fixed.
- ≈•Othertwo benches at 29 4th Ave unusable—→Fixed
Benches at 29 4th Ave are now usable again.
Two benches at a location were unusable; fixed.
- ≈🛠QoLtranslations—→Updated
Localization updates for French, German, and Chinese to improve in-game text clarity.
French, German, Chinese translations have been updated.
- ≈✨Newlogo—→DefaultLogoReverted
If a player's custom logo cannot be found, the game will revert to the default logo.
- ≈✨Newlight level—→Added
Interior brightness increased during the day to improve visibility inside buildings.
- ≈✨Newshadow—→Removed
Shadows from wall lights removed to reduce dark patches indoors.
- ≈🐛Bug fixinteraction click accuracy—→Fixed
Several clicking problems, including characters running to wrong places when clicking buildings, have been fixed.
- ≈🛠QoLUncle Fred icons—→Updated
Icons for Uncle Fred updated in-game.
- ≈🐛Bug fixscooter rental—→Fixed
Cannot rent scooter while performing an activity anymore.
- ≈🐛Bug fixAJ Pederson sign—→Fixed
Wrong hanging AJ Pederson sign corrected.
- ≈🐛Bug fixinterior designer preview—→Fixed
Dirt appearing in interior designer preview removed.
- ≈🛠QoLGrilled Chicken Texture—→Updated
Texture for Grilled Chicken updated.
- ≈🐛Bug fixautosavefailing→Fixed
Fixed autosaving failing in certain cases.
- ≈🐛Bug fixreturn to main menuslow→Fixed
Fixed slow return to main menu.
- ≈🐛Bug fixreturn to main menusleeping not fixing→Fixed
Fixed sleep state not fixing after returning to main menu.
- ≈•Otherminimum game speed20%→20%
Minimum game speed reset to a lower value to maintain standard pacing.
Reverted minimum game speed to 20%.
- ≈🐛Bug fixBugfixes
Multiple fixes across overlays, TV seating, taxi errors, login and UI interactions, and various other gameplay flows.
- ≈🐛Bug fixend of day summary—→Fixed
Fixed the end-of-day summary not appearing.
End of day summary now displays correctly.
- ≈🐛Bug fixEA compatibility—→Fixed
Fixed compatibility issue between EA 0.3 and EA 0.4 builds.
EA 0.3 to 0.4 compatibility issue resolved.
- ≈🎯Behaviormouse input
Fixed mouse clicking: holding the mouse for more than 0.14 seconds no longer drags; clicks are now recognized properly for item interaction.
- ≈🎯Behaviorrecruitment
Fixed a couple of ways you could recruit/poach the same employee multiple times.
- ≈🎯Behaviortutorial objective
Fixed issue causing Uncle Fred tutorial to revert to an old objective.
- ≈🛠QoLlocalization keys
Fixed spots in the Casino where localized keys were not used correctly.
- ≈🛠QoLlocalization display (Chinese/Japanese)
Fixed several spots where Chinese and Japanese localization weren’t displaying properly.
- ≈🎯Behaviorsavegames compatibility
Fixed issues where old saves wouldn’t adapt properly to rivals/non-compatible save states.
- ≈🛠QoLcompatibility with older savegames
Fixed an issue causing compatibility issues with older savegames.
- ≈🐛Bug fixtime display—→Fixed
Resolved an issue where the in-game clock could display incorrect times when certain professions were assigned to roles (e.g., Law Firm, Graphic Designer in Web Dev). The clock now shows normal time consistently.
- ≈📝Textnote—→Patch notes emphasize bug fixes and balancing
Patch notes outline the focus on fixes and balancing based on player feedback.
Overall patch communicates bug fixes and balancing changes across systems.
- ≈🐛Bug fixsettings placeholder options
Fixed issue where the game would show 'placeholder' options in settings, ensuring options load correctly on first open.
- ≈🐛Bug fixGas Station UI
Gas Station UI now pops up correctly when interacted with.
- ≈🐛Bug fixCar Repair UI
Car Repair UI now pops up correctly when interacted with.
- ≈🎯Behaviormenu settings—→Fixed
Hotfix addressing several UI/input problems including main menu settings, checkout queue cancellation, hotkeys during naming, VoogleMaps activity, store design edge-cases, sandbox start restriction, and cabinet color consistency.
General hotfixes addressing various UI and input issues triggered from the main menu, checkout queue, naming, VoogleMaps UI, store design interactions, sandbox start, and cabinet color consistency.
- ≈🐛Bug fixmanage cargo
Cargo management now functions reliably in scenarios where it previously failed.
Fixed manage cargo not working under some scenarios
- ≈🐛Bug fixgame crash
Crashes triggered by the Save and Exit flow have been resolved to ensure a clean quit.
Fixed game crashing when using 'Save and exit game' button
- ≈🐛Bug fiximport products
Terminating warehouse contracts no longer cause imported products to vanish.
Fixed import products disappearing when terminating contract with a warehouse
- ≈🐛Bug fixshelf interaction
Using a full handtruck while removing shelf content no longer deletes items unintentionally.
Fixed removing content from shelf with a full handtruck deleting items
- ≈🐛Bug fixwork/entertain panels
Work and entertainment panels consistently close after use.
Fixed work/entertain panels remaining open under some scenarios
- ≈🐛Bug fixroad color
Road coloring now correctly reflects wet conditions to improve visual clarity.
Fixed wrong road colors when wet due to puddles
- ≈🐛Bug fixplanter box texture
Planter box textures no longer show stray text, improving visuals.
Fixed planter box having texture details written on it
- ≈🐛Bug fixvehicle engine sound
Engine noise no longer persists when interacting with the full menu apps.
Fixed vehicle engine sound running while on full menu apps
- ≈🐛Bug fixdelivery visuals
Shelf visuals now refresh during deliveries inside the target building.
Fixed deliveries not updating shelves visuals while inside the target building
- ≈🐛Bug fixbed
Player can move beds while lying down without errors.
Fixed can move bed while laying on it
- ≈🐛Bug fixinventory pricing
Pricing for undefined products now behaves predictably.
Fixed inventory pricing not working correctly when having undefined products
- ≈🐛Bug fixwardrobe UI
Wardrobe edits now close automatically after saving.
Fixed saving changes on wardrobe UI not closing the window