A small demo patch focusing on card event variety, adding new awakened cards, and fixing critical progression and card-loss bugs.
▲Buffs2
- Card Events
- Card events have been adjusted to feel less repetitive, providing more variety across different runs.→Increased
- More awakened cards have been added to events, allowing for deeper and more diverse deck-building options.→Added
✚Bug fixes4
- Cards
- Fixed a critical issue where certain cards could break or vanish in specific situations.
- Various fixes applied to card effects to ensure smoother and more consistent gameplay.
- ArtifactsVarious fixes applied to artifact effects to ensure they function as intended.
- Game SystemResolved a bug that could cause players to get stuck after loading a save and defeating a boss.
subjects affected (4)
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Patch history
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