A small demo patch focusing on card event variety, adding new awakened cards, and fixing critical progression and card-loss bugs.
▲Buffs2
- Card Events
- Card events have been adjusted to feel less repetitive, providing more variety across different runs.→Increased
- More awakened cards have been added to events, allowing for deeper and more diverse deck-building options.→Added
✚Bug fixes4
- Cards
- Fixed a critical issue where certain cards could break or vanish in specific situations.
- Various fixes applied to card effects to ensure smoother and more consistent gameplay.
- ArtifactsVarious fixes applied to artifact effects to ensure they function as intended.
- Game SystemResolved a bug that could cause players to get stuck after loading a save and defeating a boss.
subjects affected (4)
tap to see balance history
Patch history
- →Hotfix #4Jun 30, 2026 · 2mo
Hotfix #4 addresses a critical save-file compatibility issue related to regional timestamp formats.
- Hotfix #3May 19, 2026 · 3mo
Hotfix #3 focuses on stability improvements, bug fixes for the 'Flames' suit and 'Sacrifice' curse, and localization fixes for Portuguese players.
+1→ - Bugfixes!Feb 26, 2026 · 6mo
A quality-of-life and bugfix update focusing on tutorial clarity, input accessibility, and UI stability.
+3→
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