Patch 1.6 focuses on stability, bug fixes for room drafting, and quality-of-life improvements to the save system.
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▲Buffs7
- Save SystemAdded the ability to manually restore from a backup save in the menu to resolve cloud save conflicts or non-corrupt overwrites.→Added
- Dig SpotsFixed a bug preventing a rare hint for contraption components from being dug up; adjusted odds to maintain balance.
- CommissarySpecial Orders:Fixed a bug that could delay the fulfillment of some Commissary Special Orders.
- The Foundation
- Fixed a bug where The Foundation would sometimes fail to appear at the beginning of the day.
- Repellent:Fixed a regional character issue that prevented repellent from working correctly in the Foundation for some players.
- General Fixes
- Conservatory:Controller support now works correctly when resetting rarity via the Room Directory in the Conservatory.
- Chamber of Mirrors:Fixed a bug that occasionally gave players 'blank' rewards in the Chamber of Mirrors.
✚Bug fixes3
- Drafting System
- Fixed a bug that allowed extra classrooms to appear in the draft pool after all had been drafted.
- Fixed issues preventing default classrooms and other rooms from being drafted in corner, edge, or specific West Wing locations.
- General FixesVestibule:Fixed a softlock occurring when using a special key in the Vestibule.
◆Other changes2
- Metal DetectorFixed a bug where the detector continued beeping after picking up keys in the Laundry Room or the Key of A****.
- General FixesAdded audio for the SD raising event.→Added
subjects affected (7)
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Patch history
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