Movement
Power trajectory
Up = buffed, down = nerfedPatch history
- ▼📊Numericwall jump velocity—→Lowered
Reduced jump velocity when leaping off walls to slightly limit mobility.
Slightly reduced jump velocity off walls.
- ▲📊Numericair turning penalty—→Lowered
Air turning is now less punishing, especially for slower characters and when recovering from hits.
Penalty reduced and adjusted for slower characters.
- ▼🎯BehaviorDodgeforgiveness immunityActive→Removed
Dodging away from a thrown weapon no longer grants dodge forgiveness, making players vulnerable to items.
Dodging in the same direction as an item no longer provides immunity.
- ▲📊Numericair stats—→Old numbers
Air movement stats returned to previous values to reduce sluggishness.
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- ▼📊Numericair turning speed—→Slower
Turning in the air is now slower to balance the return of old air stats.
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- ▼📊Numericwall tap velocity—→Decreased
Decreased velocity when tapping to get off the wall.
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- ▲📊Numericground speed—→Increased
Movement speed on the ground has been increased to reward players playing on the ground.
Increases viability of grounded play.
- ▼📊Numericair speed—→Decreased
Movement speed in the air has been decreased to make it easier to chase down airborne opponents.
Makes airborne opponents easier to chase.
- ▼📊Numericair turn speed—→Decreased
Turning in the air is now slower.
Reduces agility in the air.