Brawlhalla Patch 2.0 introduces the Gravity Canceling mechanic, expands custom lobbies to 8 players, and implements significant performance and input improvements ahead of Open Beta.
▲Buffs8
- General
- Switched to radial inputs for throws and dodging to improve input accuracy and feel.cardinal→radial
- Implemented memory pooling to reduce CPU spikes and increase online performance.→Added
- Gravity CancelingSpot Dodge:Spot dodge duration increased to 24 frames to facilitate the new Gravity Cancel mechanic.→24 frames frames
- MovementAir turning is now less punishing, especially for slower characters and when recovering from hits.→Lowered
- BarrazaSide Axe:Fixed an issue where Side Axe recover time was unintentionally extended during specific platform transitions.Longer→Corrected
- Weapon Fixes
- Katar Recovery:Katar Recovery now correctly holds the target until the final hit.Bugged→Fixed
- Sword Neutral Light:Sword Neutral Light now correctly maintains target hold until the final hit.Bugged→Fixed
- Hammer Neutral Light:Hammer Neutral Light now correctly maintains target hold until the final hit.Bugged→Fixed
▼Nerfs3
- Gravity CancelingGravity Cancel:Performing a gravity cancel now triggers the air dodge cooldown regardless of whether the player is grounded.→Enforced
- Movement
- Reduced jump velocity when leaping off walls to slightly limit mobility.→Lowered
- Dodge:Dodging away from a thrown weapon no longer grants dodge forgiveness, making players vulnerable to items.Active→Removed
✚Bug fixes1
- BarrazaCorrected inconsistencies in how character stats were applied to Barraza's powers.Inconsistent→Consistent
◆Other changes4
- GeneralCustom online games now allow between 2 and 8 players, increasing chaos for modes like Brawlball.4→8
- Gravity CancelingGravity Cancel:Players must wait 2 ticks after spot dodging before a gravity cancel can be performed.→2 ticks ticks
- Maps
- Great Hall soft platforms moved outwards to improve map comfort.→Outwards
- Increased platform top surface area in Brawlhaven, Grumpy Temple, Kings Pass, and Thundergard Stadium for better visibility.→Increased
subjects affected (6)
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Patch history
- Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo
Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.
+8−16→ - Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo
Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.
+3−4→ - Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo
Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.
+9−13→ - Summer Update! - Patch 2.19Jul 7, 2016 · 122mo
Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.
+6→ - Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo
Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.
+14−8→ - 2.17.1 Patch NotesJun 22, 2016 · 122mo
Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.
+3→ - Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo
Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.
+9−6→ - →2.16.3 - New Legend RotationJun 8, 2016 · 123mo
Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.
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