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Enemies

EnemyEnemies · AI · Difficulty · Balance
1 patcheslast touched 3d ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Aug 21, 2026Aug 21, 2026Aug 21, 2026 — 21/08/2026 Brigador Killers Hotfix +0 / -0 (cum 0)
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Patch history

    • 🎯Behaviorlock-on time

      Corvid cinderblock AI reworked, increasing its lock-on time and chance to be flinched.

    • 🎯Behavioraggression

      Lobo aggression increased.

    • 🎯Behaviorenemy count

      Enemy count reduced on all post-narrative maps.

    • 🎯Behaviorreinforcements

      Enemy reinforcements reduced on all post-narrative maps, while reinforcements take longer to show up.

    • 🎯Behaviorline of sight requirement

      Cower morale event for enemies requires line of sight on target.

    • 🎯Behaviorpierce resistance

      Reduced pierce resist on Lil' Buddies.

    • 🎯Behavioraccuracy

      Slightly reduced high morale accuracy on Cops, Chobbers, Corvids and Lil' Buddies.

    • 🎯BehaviorAI calls

      Added missing AI calls for cop variant units.