Hotfix addressing AI behavior, resource drops, map balance, UI/text, and mission-specific tweaks to improve stability and pacing.
- Gameplayloot contents
Reinforcement NOSPOL cop cars will contain the standard cop car loot instead of nothing.
- Gameplayloot loadout
Merchants no longer sell empty crates due to broken loadout links; loadouts fixed.
- Gameplayprompt
Merchants will no longer prompt bringing a vehicle to transport items.
- Enemieslock-on time
Corvid cinderblock AI reworked, increasing its lock-on time and chance to be flinched.
- Enemiesaggression
Lobo aggression increased.
- +21 more
