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Brigador Killers
Brigador Killers
ActionIndieEarly Access
Stellar Jockeys, Gausswerks · Stellar Jockeys·-10%$22.49
Aug 21, 2026 · 3d ago

21/08/2026 Brigador Killers Hotfix

AI summary13h

Hotfix addressing AI behavior, resource drops, map balance, UI/text, and mission-specific tweaks to improve stability and pacing.

Buffs1

  • GameplayIncreased ammo drop chance on all combat units from 50% to 100%.50%100% %

Bug fixes1

  • GameplayFixed bug where the player could instantly die from walking into solid objects.

Other changes26

  • Enemies
    • Corvid cinderblock AI reworked, increasing its lock-on time and chance to be flinched.
    • Lobo aggression increased.
    • Enemy count reduced on all post-narrative maps.
    • Enemy reinforcements reduced on all post-narrative maps, while reinforcements take longer to show up.
    • Cower morale event for enemies requires line of sight on target.
    • Reduced pierce resist on Lil' Buddies.
    • Slightly reduced high morale accuracy on Cops, Chobbers, Corvids and Lil' Buddies.
    • Added missing AI calls for cop variant units.
  • Gameplay
    • Reinforcement NOSPOL cop cars will contain the standard cop car loot instead of nothing.
    • Merchants no longer sell empty crates due to broken loadout links; loadouts fixed.
    • Merchants will no longer prompt bringing a vehicle to transport items.
  • Text & UI
    • Fixed text typos in numerous places.
    • Rictus' tutorial knowledge increases and can inform the player about examining items.
  • Settings
    • USE SYSTEM CURSOR added to SETTINGS > DISPLAY to help users with an invisible cursor in fullscreen (removable in display settings).Added
    • Instructions changed in SETTINGS > BINDS – F4 reverts to previous state while changing a keybind.
  • Mission-specific
    • [Wrightson] Wrightson will no longer run off into the corner making it impossible for the player to snipe him.
    • [Wrightson] Changed position of payphone.
    • [Wrightson] Interactable vending machines added.
    • [Archer] Interactable vending machines added.
    • [Gear up] Mobile fabricator kit weight reduced.
    • [Pinball hub/Way out] Cavalier should no longer eject from gurney aka "Cavmobile".
    • [Pinball hub/Way out] Cavalier won't be able to steal the player's backpack anymore, causing a hardlock.
    • [Way out] Lobo boss fight reworked.
    • [Angel Base] Cavalier locked into Tactical Gurney.
    • [Roundabout] Merchant moved slightly to the side.
    • [Papyard] Reinforcements have been toned down.

subjects affected (5)

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official notes
Brigador Killers · Aug 21, 2026
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