AI Logic
GeneralAI · Single Player · Skirmish
1 patcheslast touched 10mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:1 types in this subject
Patch history
- ≈🎯Behaviormorale/unit quality—→Dynamic
Enemy AI now uses a value to determine if it should deploy better units based on flag capture exchanges and morale.
AI now brings better units if flags are contested
- ≈🎯BehaviorTowed Artillerybehavior—→Improved
AI-controlled towed cannons now rotate and build sandbags when idle, improving their defensive posture.
AI now builds sandbags and rotates when not engaged