Multiplayer & System
GeneralMultiplayer · Netcode · UI
1 patcheslast touched 57mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🐛Bug fixNetcodeburn/fire sync—→Fixed
Fixed synchronization of burn and fire actions for humans and vehicles in multiplayer.
Fixed desync
- ≈🐛Bug fixNetcodecomponent state sync—→Fixed
Fixed desync where broken vehicle components were not synced between players and the server.
Fixed desync
- ▲🛠QoLDirect ControlUI/Toggle—→Added
Added the ability to switch Direct Control modes while not in control and a UI button to show the pre-selected mode.
QoL improvement