A.I.
GeneralSystem · AI
1 patcheslast touched 5mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:3 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈📊NumericSupply Cratesspawn cooldown—→45s s
45-second cooldown applied to newly spawned supply crates to prevent A.I. from acquiring them too quickly in team games.
Prevents AI from instantly grabbing new crates.
- ≈🎯BehaviorHealth Cratespickup logic
A.I. will no longer pick up health crates when at full health.
AI no longer wastes health crates at full HP.
- ≈✨NewEmplacements/Minesplacement limit—→Added
Added a limit to the number of the same constructed items for emplacements and mines, with stricter positioning requirements.
Prevents AI from stacking too many mines/emplacements.