Hot Fix 1.7.1 focuses on significant AI behavior improvements for combat and build orders, alongside various stability and visual bug fixes.
Images © Company of Heroes 3 via Steam
▲Buffs6
- A.I.
- Team Weapons:Refacing now happens more frequently for frontline team weapons to prevent them from facing the wrong direction.→More frequent
- Battlegroup Abilities:Battlegroup ability casting improved; targets are now more likely to be units currently in combat.→In-combat preference
- Team Weapons:Recrewing can now be triggered during combat, making A.I. more likely to acquire and utilize team weapons.Out-of-combat→In-combat
- A.I. build orders adjusted across all factions to acquire Tier 4 units faster.Standard→Faster
- General
- Fixed an issue where camouflaged units would not fire on enemies in their weapon range even when hold-fire was disabled.No fire→Fire on range
- Fixed delayed triggering of status decorators and veterancy stars tooltips, and prevented them from disappearing while hovering.Delayed→Instant
▼Nerfs1
- Mechanized BattlegroupRaid Package:Fixed an issue where the Raid Package incorrectly granted a bonus to infantry and team weapons.Infantry/Team Weapons→
✚Bug fixes3
- General
- Fixed an issue where the enemy’s turn in the Italian Campaign would sometimes freeze or not complete.
- Fixed cases where Match History would not load when viewing Player Profiles.
- Vote to Surrender:Fixed the cooldown on Vote to Surrender to prevent a single player from calling it in rapid succession.Rapid→Standard
◆Other changes9
- A.I.
- A.I. will now prefer contesting capture points when making initial contact with the enemy instead of immediately taking cover.→Prefer contesting
- Team Weapons:A.I. team weapons will prefer the backline in combat more often to improve survivability and effectiveness.Frontline→Backline
- Team Weapons:A.I. team weapons will no longer reposition mid-combat, only reface their orientation.Mid-combat move→Reface only
- Infantry:Infantry will no longer pick a second cover spot if it moves them further away from the combat zone.Pick second spot→Stay near combat
- Team Weapons:A.I. team weapons will now retreat more frequently during combat.→Increased
- The Engineers-first build order for US Forces has been removed.Engineers-first→Removed
- General
- Fixed an issue where British Forces Foot Guards and US Forces Bazooka Team would have floating weapons after being hit with artillery.Floating weapons→Fixed
- Fixed a visual error in the post-match screen where ELO values were not displayed correctly.Incorrect→Correct
- 2cm Autocannon:Resized 2cm autocannon shells and fixed alignment/trail issues.Too large→Resized
subjects affected (3)
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Patch history
- Hot Fix 2.4.2May 27, 2026 · 1mo
Hot Fix 2.4.2 focuses on bug fixes for unit interactions, AI behavior, and balancing the SSB Commandos' ambush bonuses.
+4−4→ - Hot Fix 2.4.1May 21, 2026 · 2mo
Hot Fix 2.4.1 focuses on AI targeting fixes, balance adjustments for the Deutsches Afrikakorps, and several bug fixes for US, British, and Wehrmacht forces.
+4−7→ - Hot Fix 2.3.1Apr 2, 2026 · 3mo
Hot Fix 2.3.1 addresses stability crashes, critical unit bugs for US and Wehrmacht forces, and map accessibility improvements.
+3→ - Update 2.2.5Jan 29, 2026 · 5mo
Update 2.2.5 focuses on multiplayer metagame cleanup, adjusting cover penalties for automatic weapons, refining HMG and Artillery performance, and implementing significant nerfs to the Partisan Battlegroup and US early-game tempo.
+16−25→ - Hot Fix 2.2.3Dec 15, 2025 · 7mo
Hot Fix 2.2.3 addresses experience gain bugs for Wehrmacht Battlegroups and fixes a persistent burn damage issue on strategic points.
+1→ - Hot Fix 2.2.2Dec 9, 2025 · 7mo
Hot Fix 2.2.2 focuses on balancing the Wehrmacht Sturmpioneer Squad, improving M4A4 Firefly mobility, and addressing various AI and gameplay bugs.
+7−8→ - Hot Fix 2.2.1Dec 1, 2025 · 7mo
Hot Fix 2.2.1 focuses on critical bug fixes for unit transfers, AI behavior, and correcting inverted combat modifiers for Crew Shock and Propaganda Towers.
−1→ - Hot Fix 2.1.4Jul 31, 2025 · 11mo
Hot Fix 2.1.4 addresses critical bugs regarding casualty collection for US and Wehrmacht medical facilities, fixes campaign soft locks, and adds new cosmetic bundles.
+2→
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