Combat System
GeneralStamina · Poise · Melee
1 patcheslast touched 109mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:3 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ▲📊NumericBasic Attackstamina costvariable→0
Basic attacks no longer consume stamina, though they deal less damage.
Combat Update
- ▼📊NumericHeavy Attackstamina costlow→high
Heavy attacks now require more stamina in exchange for relatively more damage.
Combat Update
- ≈🎯Behaviorknockdownvariable→Heavy Armor Required
Heavy attacks now knock players down unless they are wearing a full heavy armor set.
Poise Update
- ≈🔁Reworkknockbackvariable→Weapon Type Based
Knockback power is now standardized by weapon type (e.g., all maces share the same power) rather than level.
Poise Update