Update 27 introduces the ability to destroy avatars, new Orb weapons, advanced base defenses like siege cauldrons and elevators, and a significant overhaul to combat stamina and poise.
Images © Conan Exiles Enhanced via Steam
▲Buffs6
- OrbsAdded four new Orb types (fire, poison, oil, water) that create combo fields for area control and T1 demolition.→Added
- Avatar DefenseRitual of Protection:Tier 3 altars with an archpriest can now create a protective area that blasts Avatars and blocks projectiles for 36 hours.→Added
- Combat SystemBasic Attack:Basic attacks no longer consume stamina, though they deal less damage.variable→0
- Building Pieces
- Building piece HP significantly increased to balance the introduction of Orbs as T1 explosives.low→drastically increased
- Added drawbridges, crenelated walls, and horizontal/vertical elevators.→Added
- Siege Cauldron:Added Siege Cauldrons that attach to crenelated walls and attack with boiling tar.→Added
▼Nerfs4
- Combat SystemHeavy Attack:Heavy attacks now require more stamina in exchange for relatively more damage.low→high
- Yoggite CudgelManifestation of Zeal:Fixed an exploit where the weapon gave Manifestation of Zeal while simply being in the player inventory.active→Removed
- Explosive JarsDamage now checks for visibility; only a tiny amount of shock damage passes through walls to detonate other jars.full→5 damage damage
- GeneralArmor no longer protects the player from fall damage.protected→Removed
✚Bug fixes1
- GeneralUpdated collision meshes on cliffs and rocks to prevent building inside terrain.buggy→fixed
◆Other changes6
- Avatars
- Avatars can now be damaged; attacks reduce the summoning timer until the avatar disappears.invulnerable→damageable
- Players carrying avatar tokens are now visible on the map.hidden→visible
- Combat System
- Heavy attacks now knock players down unless they are wearing a full heavy armor set.variable→Heavy Armor Required
- Knockback power is now standardized by weapon type (e.g., all maces share the same power) rather than level.variable→Weapon Type Based
- Explosive JarsReclassified as T2 explosives, with Orbs taking over the T1 role.T1→T2
- GeneralAdded a max ping filter for official and private servers to improve connection quality.→Added ms
subjects affected (8)
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Patch history
- Conan Exiles Enhanced - July Patch 1.3.2Jul 9, 2026 · 1w
Patch 1.3.2 focuses on fixing critical damage and weapon modification exploits for high-tier weapons.
−3→ - June Hotfix 1.3.1Jun 25, 2026 · 3w
June Hotfix 1.3.1 focuses on stability and bug fixes, specifically addressing movement speed glitches and building placement issues.
+2−1→ - →June Hotfix 1.2.1Jun 11, 2026 · 1mo
June Hotfix 1.2.1 reintroduces reverted changes from Patch 1.2.0 and addresses critical building stability and collision bugs.
- May Hotfix 1.1.1May 27, 2026 · 1mo
May Hotfix 1.1.1 focuses on server stability, server browser UI fixes, inventory bug fixes, and several ModKit improvements.
+1→ - →May Hotfix 1.0.3May 13, 2026 · 2mo
May Hotfix 1.0.3 focuses on server connectivity, Steam Deck launcher improvements, and fixes for nudity settings and emote persistence.
- →May Hotfix 1.0.2May 8, 2026 · 2mo
May Hotfix 1.0.2 focuses on fixing server browser functionality, favorite server persistence, and adding crash reporting for dedicated servers.
- May Hotfix 1.0.1May 6, 2026 · 2mo
May Hotfix 1.0.1 focuses on server stability, mod loading optimizations, and network connectivity improvements.
+2→ - April HotfixApr 27, 2026 · 2mo
A quick hotfix re-enabling character transfers on Steam and fixing a bug regarding missing followers after transfers.
+2→
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