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Apollo

MapMap · Performance
2 patcheslast touched 64mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Dec 18, 2020Feb 18, 2021Dec 18, 2020 — 2021 Can’t Come Soon Enough +3 / -0 (cum +3)Feb 18, 2021 — Release Notes for 2/17/2021 +0 / -0 (cum +3)
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Filter by change type:5 types in this subject

Patch history

    • 🐛Bug fixexploitsFixed

      Fixed multiple exploits, clipping faults, and boosts based on community feedback.

      Fixed clipping and boosts

    • 🐛Bug fixspawn boostPresentRemoved

      Fixed an exploit allowing players to boost at spawn.

      Fixed spawn boost exploit

    • 🎯BehaviorCT spawn clippingBlocked

      Added a sign to prevent weapons from being pushed out of the CT spawn area.

      Blocked guns going out of spawn

    • 📊NumericpropsReduced

      Reduced props drawn on low settings to improve FPS levels across the map.

      Performance

    • 📊NumericCT SpawncoverReduced

      Reduced CT spawn cover to make the area easier for attackers to clear.

      Clearance improvement

    • 🛠QoLcollisionsImproved

      Improved shuttle model collisions for smoother movement.

      Movement fix

    • 📊NumericheadpeaksReduced

      Reduced non-designed headpeaks across the map to prevent unfair angles.

      Balance

    • 🔁ReworkradarSimplified

      Updated the radar to a simpler single-layer version.

      UI update