A
Apollo
MapMap · Performance
2 patcheslast touched 64mo ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:5 types in this subject
Patch history
- ≈🐛Bug fixexploits—→Fixed
Fixed multiple exploits, clipping faults, and boosts based on community feedback.
Fixed clipping and boosts
- ≈🐛Bug fixspawn boostPresent→Removed
Fixed an exploit allowing players to boost at spawn.
Fixed spawn boost exploit
- ≈🎯BehaviorCT spawn clipping—→Blocked
Added a sign to prevent weapons from being pushed out of the CT spawn area.
Blocked guns going out of spawn
- ▲📊Numericprops—→Reduced
Reduced props drawn on low settings to improve FPS levels across the map.
Performance
- ▲📊NumericCT Spawncover—→Reduced
Reduced CT spawn cover to make the area easier for attackers to clear.
Clearance improvement
- ▲🛠QoLcollisions—→Improved
Improved shuttle model collisions for smoother movement.
Movement fix
- ≈📊Numericheadpeaks—→Reduced
Reduced non-designed headpeaks across the map to prevent unfair angles.
Balance
- ≈🔁Reworkradar—→Simplified
Updated the radar to a simpler single-layer version.
UI update