Map updates for Anubis, Engage, Apollo, and Frostbite, alongside a critical ping system change and various bug fixes.
▼Nerfs1
- PingsPings no longer highlight players, preventing them from being used to reveal hidden enemies.Enabled→Disabled
✚Bug fixes8
- AnubisFixed an unintended wallbang through the trim on the mid building between the double door and CT house.
- Apollo
- Fixed multiple exploits, clipping faults, and boosts based on community feedback.→Fixed
- Fixed an exploit allowing players to boost at spawn.Present→Removed
- Frostbite
- Fixed an exploit in Town and removed various spots where players could get stuck.→Fixed
- Fixed floating exploding barrels and turret spawns.Floating→Fixed
- General
- Fixed a bug where incorrect footstep sounds played on certain surfaces.→Fixed
- Fixed an issue where the short-handed bonus was incorrectly given in Guardian mode.Bugged→Fixed
- Fixed a visual shuffle occurring in the map vote screen at the end of a match.Shuffling→Fixed
◆Other changes7
- AnubisAdded grenade clips to A heaven to prevent grenades from bouncing unpredictably.→Added
- Engage
- Removed various boost spots to standardize gameplay.Present→Removed
- Updated Bot navigation mesh for better AI movement.→Updated
- ApolloAdded a sign to prevent weapons from being pushed out of the CT spawn area.→Blocked
- Frostbite
- Removed window glass from buildings to improve gameplay flow and visibility.Present→Removed
- Adjusted border clipping for better map boundaries.→Adjusted
- Added drone clips to buildings at Tourist and Radio to prevent clipping issues.→Added
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