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Deathmatch

GeneralMode · Queue · Game Mode · System
3 patcheslast touched 12mo ago-1

Power trajectory

Up = buffed, down = nerfed
-10May 27, 2021May 15, 2025May 27, 2021 — Release Notes for 5/27/2021 +0 / -1 (cum -1)Jun 15, 2023 — Release Notes for 6/15/23 +0 / -0 (cum -1)May 15, 2025 — Counter-Strike 2 Update +0 / -0 (cum -1)
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Filter by change type:2 types in this subject

Patch history

    • 🎯Behaviorteam balancebalancedunbalanced

      Deathmatch mode now allows unbalanced teams, potentially reducing queue times or allowing more flexible lobby sizes.

      Allows unbalanced teams

    • 🐛Bug fixauto rebuy

      Fixed an issue where auto rebuy would fail if the player survived the warmup period.

    • 🎯Behaviorrespawnjump behaviorjumpno jump

      Pressing the jump key to respawn no longer triggers a jump action upon spawning.

    • 🐛Bug fixopen_buymenuinvulnerabilityExtendableFixed

      Fixed an exploit where players could extend their spawn invulnerability by repeatedly opening the buy menu.

      Fixed exploit using buy menu command