Spectator Mode
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈✨Newflashbang opacity—→Added
Added r_spectator_flashbang_opacity convar, allowing remote spectators to customize flashbang visibility.
- ▲🎯Behaviorflashbang render layer
Flashbang effects for remote spectators now render underneath the HUD, preventing the UI from being blinded.
- ≈📊Numericin-eye flash amount—→Increased
Increased the amount of flash effect visible to spectators, improving visual feedback of flashbangs.
Visual clarity change for spectators.
- ≈🐛Bug fixpost-processing
Fixed a post-processing glitch that occurred when switching targets between different post-processing volumes.
bugfix
- ≈🐛Bug fixx-ray silhouettes
Fixed an issue where x-ray silhouettes would remain stuck on screen when switching spectator targets.
bugfix
- ≈🐛Bug fixdamage overlay
Fixed the spectator damage overlay effect for better visual accuracy.
bugfix
- ≈🎯BehaviorFollow Recoilcrosshair visibility
Follow recoil setting now respects the target's crosshair settings if their crosshair is visible, improving visual consistency for viewers.