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GeneralSystem · UI · Modding · Bugfix · Balance
3 patcheslast touched 2mo ago-1

Power trajectory

Up = buffed, down = nerfed
-10Oct 14, 2025Mar 18, 2026Oct 14, 2025 — 2.04.80209 - Steadfast Steward's Update 2- coming_in_hot +0 / -1 (cum -1)Oct 15, 2025 — 2.04.80241 - Steadfast Steward's Update 2 - coming_in_hot +0 / -0 (cum -1)Mar 18, 2026 — 2.04.83892 - Darkest Dungeon II - Hotfix +0 / -0 (cum -1)
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Patch history

    • 🛠QoLDeath's Head buffsConditions tabDirect buffs

      Death's Head buffs are now correctly displayed as direct buffs on the Hero rather than appearing in the Conditions tab.

      Buffs now show as direct buffs instead of conditions

    • 🐛Bug fixstability

      Resolved a crash that occurred after triggering maximum loathing numerous times in a single session.

      Fixed crash related to maximum loathing

    • 🐛Bug fixmod loading

      Fixed an issue in Confessions and Kingdoms where Hero Mods would disappear unless they were positioned last in the mod list.

      Fixed Hero Mods disappearing on load

    • 🐛Bug fixnarration

      Fixed narration not playing when arriving at faction combat routes in the Sprawl, Sluice, Tangle, Shroud, and Foetor.

      Fixed audio triggers.

    • 🐛Bug fixDeath appearance

      Fixed Death appearing in Kingdoms without a Flagellant when Dam options were enabled; these options now correctly only affect Confession mode.

      Fixed logic error regarding Dam options.

    • 🐛Bug fixinput sensitivity

      Fixed scroll wheel sensitivity and gamepad input issues introduced by the previous Unity update.

      Fixed Unity update regressions.

    • 🐛Bug fixInitiative order

      Fixed a visual bug where the Initiative order would skip forward and back after a skill was used.

      bugfix

    • 🛠QoLitem descriptions

      Improved clarity for Rotten Tomato and War Paint item descriptions.

      quality

    • 📊NumericMax HP100%150%

      Extended Act 1 boss now has a buff that increases Max HP by 50%.

      buff to boss