Major content update introducing a wide array of new craftable leather gear, melee weapons, expanded survival mechanics including tanning and liquid pouring, and new map locations.
▲Buffs16
- Crafting & Survival
- Players can now use rope, duct tape, or wire to restrain other players.→Added
- Blades, pliers, hacksaws, and lock picks can now be used to untie restrained players.→Added
- Water, gasoline, and disinfectant can now be poured into most containers and transferred between them.→Added
- Skin can now be tanned using lime to create leather for sewing gear.→Added
- Fireplaces can now be upgraded to furnaces and consume fuel to manage temperature.→Furnace
- Items heated in a fireplace can now be carried to keep the player warm.→Added
- Equipment & Weapons
- Added a vast array of new items including Lead Pipe, Steak Knife, Hatchet, Flanged Mace, Ice Axe, and Flare Gun.→Added
- Added crafted leather gear, various colored sweaters, quilted jackets, raincoats, and M65 jackets.→Added
- Handheld Scopes:Handheld scopes are no longer limited on the Y axis, improving visibility.Limited→Unlimited
- Ice Axe:The Ice Axe can now be used for picking stones.→Stone Picking
- Cooking Tripod:Cooking tripods can now be used as melee weapons or attached to fireplaces.→Melee/Attachment
- System & Programming
- Updated BattleEye version and added new anti-hack measures.Old→New
- Implemented vehicle persistence and improved navmesh controller connectivity.→Added
- Added admin logs for private and public shards to track player connections, chat, and kills.→Added
- Bugfixes & Polish
- Arrow Crafting:Fixed a bug where arrow crafting occasionally consumed 2 feathers instead of 1.2→1
- Heatpacks:Heatpacks now keep the player warm longer, though longevity is still affected by damage.Short→Longer
✚Bug fixes1
- Bugfixes & PolishFixed issues with Ghillie suit painting.Broken→Fixed
◆Other changes4
- Crafting & SurvivalAdded Zucchini plants and seeds; garden plots are now less effective than greenhouses but can yield worms.→Mixed
- Map & WorldAdded new locations: Terra Incognita, Castle on Skalisty island, and Nagornoe village.→Added
- Bugfixes & PolishAdded supersonic crack sounds, bullet fly wizz, and improved melee weapon sounds.→Added
- Known IssuesCharacters may fall or get stuck after throwing melee weapons or during reconnects.
subjects affected (6)
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Patch history
- DayZ 1.20 Stability update Out Now & DayZ in 2023Feb 14, 2023 · 42mo
Update 1.20 focuses on stability, bug fixes, and quality-of-life improvements, while outlining a 2023 roadmap centered on cosmetics, AI, and map refinements.
+2→ - DayZ Update 1.08Jun 30, 2020 · 74mo
Update 1.08 introduces the Sporter 22 rifle, enhances base building with new structures and destruction balancing, improves long-range shooting mechanics, and expands the ChernarusPlus map.
+7→ - Stable Update 1.07Feb 13, 2020 · 79mo
Stable Update 1.07 introduces the Repeater Carbine, 12ga Rubber Slugs, and new Amusement Park locations, alongside significant inventory fixes and global lighting improvements.
+6−1→ - Stable Update 1.05Sep 3, 2019 · 84mo
Stable Update 1.05 introduces a new vaulting and climbing system, expands the disease system with food poisoning, adds three new weapons, and introduces the Sarka 120 vehicle.
+4−3→ - PC Stable Update 1.04Jun 26, 2019 · 87mo
PC Stable Update 1.04 introduces new KA-family assault rifles, a grenade system, expanded medical mechanics including fever and specialized pills, and significant quality-of-life inventory and movement improvements.
+8−4→ - PC Stable Update 1.03May 15, 2019 · 88mo
PC Stable Update 1.03 introduces the VSS rifle, Gunter 2 vehicle, new weapon attachments, melee combat overhaul, and significant inventory and quality-of-life improvements.
+5−2→ - PC Stable Update 1.02Apr 3, 2019 · 89mo
PC Stable Update 1.02 introduces the Olga 24 sedan, new .308 caliber firearms, significant inventory QoL improvements, and a shift toward stealthier gameplay against infected.
+6−2→ - Quarterly Status Report - Quarter 1 2015Apr 1, 2015 · 138mo
Q1 2015 status report focusing on the implementation of basic vehicles, new AI, and core engine systems.
+4→
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