The Animatronic
Power trajectory
Up = buffed, down = nerfedPatch history
- ▼🐛Bug fixAxeReclaim Axe timing
Fixed an issue where the Reclaim Axe action became available too quickly when embedded in a Survivor.
bugfix
- ▲🐛Bug fixHooking
Fixed an issue where the Killer could not hook a Survivor after grabbing them at the Exit Gate.
bugfix
- ≈🛠QoLSecurity Camerasaura color
Adjusted the color of the current door position on cameras to improve aura distinction for Survivors.
Visual clarity
- ≈📊NumericGot 'Emscore eventBrutality→Deviousness
Got 'Em now awards Deviousness points instead of Brutality.
Score category change
- ▲✨NewGot 'Embonus score—→300 Brutality
Triggering Got 'Em now also triggers a regular Hit score event for 300 Brutality points.
Additional points
- ≈📊NumericYoinkscore eventBrutality→Deviousness
Yoink now awards Deviousness points instead of Brutality.
Score category change
- ▲✨NewYoinkbonus score—→300 Brutality
Triggering Yoink now also triggers a regular Hit score event for 300 Brutality points.
Additional points
- ≈📊NumericAnother One!score eventHunter→Deviousness
Another One! now awards Deviousness points instead of Hunter.
Score category change
- ≈📊NumericLook at Youscore eventHunter→Deviousness
Look at You now awards Deviousness points instead of Hunter.
Score category change
- ▲🐛Bug fixAxeinteraction
Fixed an issue where the Axe would disappear when thrown into Security Doors or at the lower part of interactive objects.
Bugfix
- ▲🐛Bug fixGrab Axeavailability
Fixed an issue where Grab Axe was disabled if a Survivor triggered an emote.
Bugfix
- ≈🐛Bug fixcarrying speed
Fixed inconsistent Survivor carrying speed.
Consistency fix