A bugfix patch focusing on the new Killer 'The Animatronic', AFK system adjustments, and various character and map stability fixes.
Images © Dead by Daylight via Steam
▲Buffs13
- AFK Crows
- Increased the intervals at which AFK Crows are gained, making the system more lenient.60/75/90→120/140/180 s
- Increased the grace period before AFK points start accruing.10→30 s
- Decreased the rate at which AFK points accrue while the player is moving.50%→25% %
- AFK points now accrue at a reduced rate of 25% after Exit Gates are powered.→25% %
- Completing interactions now fully resets AFK points instead of just removing 60 points.-60 points→Full Reset
- The Animatronic
- Got 'Em:Triggering Got 'Em now also triggers a regular Hit score event for 300 Brutality points.→300 Brutality
- Yoink:Triggering Yoink now also triggers a regular Hit score event for 300 Brutality points.→300 Brutality
- Axe:Fixed an issue where the Axe would disappear when thrown into Security Doors or at the lower part of interactive objects.
- Grab Axe:Fixed an issue where Grab Axe was disabled if a Survivor triggered an emote.
- The PlagueCorrupt Purge:Fixed Corrupt Purge reverting to Vile Purge if time ran out mid-action.Vile Purge→Corrupt Purge
- The Ghoul
- Kagune Leap:Fixed Kagune Leap cooldown not resetting properly after destroying pallets.
- Enraged mode:Fixed Enraged mode bonus cooldown not being correctly applied to actions.
- The HoundmasterNo Quarter:Survivors now correctly become Broken when missing a No Quarter skill check.→Broken
▼Nerfs1
- The PlagueVile Purge:Fixed an issue where The Plague would remain at 4.4 base speed after being pallet stunned while charging Vile Purge.4.4→
✚Bug fixes2
- The AnimatronicFixed inconsistent Survivor carrying speed.
- The HoundmasterDog:Fixed the dog bypassing its leap animation for pallet vaults when redirected.
◆Other changes5
- The Animatronic
- Security Cameras:Adjusted the color of the current door position on cameras to improve aura distinction for Survivors.
- Got 'Em:Got 'Em now awards Deviousness points instead of Brutality.Brutality→Deviousness
- Yoink:Yoink now awards Deviousness points instead of Brutality.Brutality→Deviousness
- Another One!:Another One! now awards Deviousness points instead of Hunter.Hunter→Deviousness
- Look at You:Look at You now awards Deviousness points instead of Hunter.Hunter→Deviousness
subjects affected (5)
tap to see balance history
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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