Fixes
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixco-op drops—→Components no longer shared between co-op players
Components are now drops for individual players in co-op rather than shared.
- ≈🐛Bug fixexit doors/loot selection—→exit doors wait for loot orb selection
Exit doors no longer open immediately; they wait until loot orb selection completes.
- ≈🐛Bug fixfabricator shop flow—→non-shop Upgrade screen focus fixed for joining players in co-op
Joining players in co-op previously saw the fabricator open to the Upgrade screen instead of the shop; fixed.
- ≈🐛Bug fixgrenade behavior—→grenades work with burst weapons
Grenades no longer malfunction when using burst weapons.
- ≈🐛Bug fixping wheel—→ping wheel no longer hard-stuck
Fixed an issue where the ping wheel could get stuck, causing a soft lock.
- ≈🐛Bug fixbot spawn—→Hornet bot can spawn out of walls in Keep it Together sector 26
Fixed a bug where a Hornet bot could spawn inside a wall in a specific sector.
- ≈🐛Bug fixsave/load—→stats save/load corrected; end-of-run display fixed
Fixed stats not saving correctly and end-of-run screen inaccuracies after checkpoint saves.
- ≈🐛Bug fixtotal run time—→display times >24h correctly
Total Run Time now displays correctly for durations over 24 hours.
- ≈🐛Bug fixstat viewer—→joining client loading for enemies fixed
Stats in the viewer now load correctly for joining clients in co-op.
- ≈🐛Bug fixBestiary visibility—→Hornet bot visibility fixed
Hornet bot was never visible in Bestiary; visibility restored.
- ≈🐛Bug fixExplosions FX—→Seeking Turret, Admiral, Siphon explosions FX now shown
Explosion effects now display for certain enemy attacks that were previously missing FX.
- ≈🐛Bug fixcompanion bots—→companion bots properly stealthed
Companion bots now properly enter stealth when appropriate.
- ≈🐛Bug fixfinal boss dialogue—→dialogue interrupted correctly if ending selected mid-play
Ensures final boss dialogue is interrupted properly if the player selects an ending mid-scene.
- ≈🐛Bug fixweapon inspection while aiming—→you can inspect weapon while aiming down sights
Inspection of weapons no longer blocked when aiming down sights.
- ≈🐛Bug fixDome Shield synergy—→joining clients in co-op can use Dome Shield synergy
Dome Shield synergy now works for joining clients in co-op.
- ≈🐛Bug fixloot orb minimap—→loot orbs show on minimap
Loot orbs now appear on the minimap for easier navigation.
- ≈🐛Bug fixPlasma Cycler—→lower rarity drops fixed
Plasma Cycler no longer drops at lower rarities unintentionally.
- ≈🐛Bug fixgrenade cooldown animation—→no cooldown animation on certain screens exit
Grenade cooldown animation no longer plays when exiting fabricator, customization, or stat viewer screens.
- ≈🐛Bug fixupgrade text overflow—→upgrade text no longer overflows in tooltip
Tooltip upgrade text overflow issue fixed.
- ≈🐛Bug fixgamepad weapon swap prompt—→gamepad swap weapon prompt shown on HUD
The HUD now displays the gamepad prompt for weapon swapping.
- ≈✨Newsoftlock—→Fixed
Fixed a softlock in Spearhead caused by the Aegis bot spawning behind terrain.
- ≈✨Newleech state—→Fixed
Fixed an issue where the leech could cause players to enter a bad state.
- ≈🐛Bug fixworld tooltip—→Fixed
Fixed in-world equipment tooltip showing a default test sniper when a dropped item spawned in front of the player.
- ≈🐛Bug fixfabricator tooltips—→Fixed
Fixed gamepad input tooltips in the fabricator overlapping with neighboring UI elements.
- ≈🐛Bug fixstats tracker—→Fixed
Fixed theStats tracker not properly tracking successful runs.
- ≈🐛Bug fixReturn to Ship prompt—→Fixed
Fixed the 'Return to Ship' prompt ending showing as 'Abandon Run' in one ending.
- ≈🐛Bug fixsaferoom despawn—→Fixed
Fixed saferoom items despawning if a player left before others finished.
- ≈🐛Bug fixsuper item upgrade level—→Fixed
Fixed super items not displaying their upgrade level or correct description in the Datalog menu.
- ≈🐛Bug fixelemental proc interactions—→Fixed
Fixed elemental proc kills not triggering Ghost Blade, Locked and Loaded, or Switch Hitter synergy.
- ≈🐛Bug fixPsionic Slam—→Fixed
Fixed Psionic Slam not properly working with grenades.
- ≈🐛Bug fixBarrel Chested—→Fixed
Fixed consuming a damaged barrel with Barrel Chested causing explosions.
- ≈🐛Bug fixend-of-run screen—→Fixed
Fixed perks and augments not populating in the end-of-run screen if run ended after loading a checkpoint.
- ≈🐛Bug fixstealthed weapon swap—→Fixed
Fixed swapping weapons while stealthed causing a 3P weapon to unstealth.
- ≈🐛Bug fixfinal boss tornadoes—→Fixed
Fixed tornadoes in the final boss fight sometimes not despawning after defeating the boss.
- ≈🐛Bug fixhoming turret—→Fixed
Fixed homing turret missile rotation not being set correctly for joining clients in co-op.
- ≈🐛Bug fixTurret bot—→Fixed
Fixed Turret bot using the wrong stagger animation.
- ≈🐛Bug fixhit reacts—→Fixed
Fixed hit reactions on bots not working properly.
- ≈🐛Bug fixequip sound—→Fixed
Fixed equip sound not playing when equipping an item with a gamepad.
- ≈🐛Bug fixPlasma Ball—→Fixed
Fixed a Plasma Ball sticking around indefinitely after an encounter.
- ≈🐛Bug fixSuper Items breadcrumb—→Fixed
Fixed Super Items always showing a breadcrumb as if an upgrade was available after maxed out.
- ≈🐛Bug fixvoice input/output device settings—→Fixed
Fixed voice input/output device settings not being applied correctly.
- ≈🐛Bug fixhumanoid bots
Fixed humanoid bots being jumpier than intended.
- ≈🐛Bug fixConstructor bot spawn
Fixed issue where bots spawned by the Constructor bot had higher stats than other bots.
- ≈🐛Bug fixNyxis' Rootattack
Fixed Nyxis' Root attack potentially causing players to become permanently rooted.
- ≈🐛Bug fixrevive
Fixed issue where players would revive with full health and shields.
- ≈🐛Bug fixrespawn
Fixed issue where players would not respawn with their ammo replenished.
- ≈🐛Bug fixthumb stick drift
Fixed thumb stick drift causing thrashing between gamepad and gamepad cursor mode.