General driver guidance and patch notes for Deadzone: Rogue version 1.0.0.9, focusing on mission tweaks, general gameplay improvements, and a wide range of fixes.
✚Bug fixes19
- Fixes
- Fixed in-world equipment tooltip showing a default test sniper when a dropped item spawned in front of the player.→Fixed
- Fixed gamepad input tooltips in the fabricator overlapping with neighboring UI elements.→Fixed
- Fixed theStats tracker not properly tracking successful runs.→Fixed
- Fixed the 'Return to Ship' prompt ending showing as 'Abandon Run' in one ending.→Fixed
- Fixed saferoom items despawning if a player left before others finished.→Fixed
- Fixed super items not displaying their upgrade level or correct description in the Datalog menu.→Fixed
- Fixed elemental proc kills not triggering Ghost Blade, Locked and Loaded, or Switch Hitter synergy.→Fixed
- Fixed Psionic Slam not properly working with grenades.→Fixed
- Fixed consuming a damaged barrel with Barrel Chested causing explosions.→Fixed
- Fixed perks and augments not populating in the end-of-run screen if run ended after loading a checkpoint.→Fixed
- Fixed swapping weapons while stealthed causing a 3P weapon to unstealth.→Fixed
- Fixed tornadoes in the final boss fight sometimes not despawning after defeating the boss.→Fixed
- Fixed homing turret missile rotation not being set correctly for joining clients in co-op.→Fixed
- Fixed Turret bot using the wrong stagger animation.→Fixed
- Fixed hit reactions on bots not working properly.→Fixed
- Fixed equip sound not playing when equipping an item with a gamepad.→Fixed
- Fixed a Plasma Ball sticking around indefinitely after an encounter.→Fixed
- Fixed Super Items always showing a breadcrumb as if an upgrade was available after maxed out.→Fixed
- Fixed voice input/output device settings not being applied correctly.→Fixed
◆Other changes15
- General Gameplay
- Upgrade Station:Added an upgrade ready notification when returning to the starting ship (can be disabled in settings).→Added
- Upgrade Station:When viewing the upgrade station, the tab for the first available upgrade is automatically selected.→Selected
- Couch:Added a sound when players bounce on the couch (flagged as a critical issue previously).→Added
- Fabricator:Updated the hover state in the fabricator to be more obvious.→More obvious
- Data Logs:Added glows to the data logs.→Added
- Sig-Mail Menu:Added gamepad scrolling in the Sig-Mail menu.→Supported
- Gamepad:Updated default gamepad sensitivity and aiming values; deadzone now shown as a percentage with default 20%.→Updated
- Missions
- Reduced bot counts in Get Out of My Head on Adventure, Normal, and Hard difficulties.increase→decrease
- Moved the Super Item Reroll reward to Keep it Together.→Moved
- Updated mission icons for Gauntlet and Uniform Chaos II.→Updated
- Recommended Driver for Game Performance
- Recommend using NVIDIA driver 576.88 to avoid a known crash issue on 580.88/580.97 branches.→576.88
- If your driver is 580.88 or 580.97, visit Nvidia to download the recommended driver or another version.→Added
- Fixes
- Fixed a softlock in Spearhead caused by the Aegis bot spawning behind terrain.→Fixed
- Fixed an issue where the leech could cause players to enter a bad state.→Fixed
- Driver and Performance NoteNotifies players of known driver issues and recommends specific driver version 576.88 for stability.→Added
subjects affected (5)
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Patch history
- →Additional Fixes Based on Player FeedbackJun 3, 2026 · 3mo
Stability fixes and input issue fix for Switch mouse mode in Deadzone: Rogue (Version 1.4.2.0).
- →Several New Fixes Based on Player FeedbackMay 14, 2026 · 3mo
Patch 1.4.1.0 focuses on bug fixes from player feedback, with minor platform-availability update.
- Steam DLC Fix + First Round of Performance and Bug FixesMar 24, 2026 · 5mo
Patch 1.3.0.0 focuses on Steam DLC unlocks, a boss spawn fix, and initial general crash/performance improvements with ongoing work for stability.
+1→ - Bug Fix Patch - Radiation Element and MoreJan 15, 2026 · 7mo
Minor balance and quality-of-life fixes across Deadzone: Rogue, including Radiation adjustments, cutscene skip, UI fixes, and various bug fixes.
+9→ - Released Several New Fixes Based on Player FeedbackDec 23, 2025 · 8mo
Patch 1.1.13.0 introduces several fixes and a temporary removal of Ice Guardian's freeze attack to address crashes, plus quality-of-life corrections.
−1→ - →Fixes based on Latest Feedback - Thank You!Dec 19, 2025 · 8mo
Patch 1.1.9.0 focuses on performance improvements, bug fixes, and quality-of-life changes across game systems, with several targeted adjustments to bots, avatars, and browser features.
- Fixes Based on Feedback + PreparationDec 4, 2025 · 9mo
Minor quality-of-life fixes: owner-only drops, PS5 auto shoot option, and a bugfix for Iridescent Channeling damage after debuff ended.
−1→ - →More Fixes Based on FeedbackSep 2, 2025 · 12mo
This patch focuses on various fixes and quality-of-life improvements based on player feedback, addressing UI, timers, stealth interactions, and animation/SFX desync.
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