Radiation
GeneralElemental · Combat
1 patcheslast touched 2w ago▲ +2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:4 types in this subject
Patch history
- ≈🔁ReworkIonizationstack impact
Ionization stacks are now more impactful individually, but have a lower maximum cap and now decay over time.
rework
- ▲📊NumericWeakpoint Boildamage% health→% health + flat
Popping radiation boils now deals an additional flat damage amount on top of the percentage-based damage.
numeric
- ≈🎯BehaviorWeakpoint Boildamage scalingfixed→scales with resistance
The percentage damage from popping radiation boils now scales with radiation resistance.
behavior
- ≈📊NumericWeakpoint Boilhealth—→Increased
Increased the HP of radiation weakpoint boils, allowing players to shoot them longer before they pop.
numeric
- ≈🎯BehaviorWeakpoint Boilmax countunlimited→3
Radiation boils no longer pop automatically when new ones appear and are now limited to a maximum of 3.
behavior
- ▲🐛Bug fixWeakpoint Boilinteractionbreaks buildup→fixed
Fixed a bug where damaging radiation boil weakpoints on armor would incorrectly break radiation element buildup.
bugfix