Hotfix 2 focuses on weapon buffs, movement fixes for the Demolisher, and various bug fixes including enemy damage interactions and UI improvements.
- E1M1 Caustic Scattergunbase damage18→20
Increased base damage to improve early-game clearing power.
- E1M1 Caustic Scattergunpotency18→20
Increased potency, enhancing the effectiveness of its status effects.
- Springloaded Ripperfire rate1/sec→0.67/sec s
Reduced the interval between shots, effectively increasing the rate of fire.
- Toxic Sludge Spreaderbase damage10→12
Increased base damage for better raw output.
- Toxic Sludge Spreaderstatus effect damage6→7
Increased the damage dealt by its status effects.
- +2 more
- Demolishercollision
Fixed an issue where the Demolisher could get stuck on detonators, supply pods, and cargo pods.
- Q'ronardamage receptionImmune→Vulnerable
Fixed an issue where Q'ronar was not taking damage from player projectiles.
- Rock Dozeraudio
Fixed various audio bugs associated with the Rock Dozer.
- Demolishermovement
Controls are now tighter in both standard and simplified modes, improving overall responsiveness.
- Demolishermilestone icon
Fixed incorrect icons appearing in certain Demolisher milestones.
- Chimera Fragcannontargeting—→Highest HP
Now targets the enemy with the highest HP, making it significantly more effective against elites and bosses.
- Springloaded Ripperprojectile tagProjectile→Removed
Removed the projectile weapon tag, allowing it to benefit from a wider range of synergies.
- Carrier DroneUI display
Now displays all sub-drone damage types when inspected in the pause menu.
- +2 more
