Hotfix 1.1 focuses heavily on buffing the Demolisher class and its variants, alongside several weapon improvements and enemy damage increases.
▲Buffs20
- DemolisherImproved handling and turning speed for better maneuverability.
- Demolisher Contractor
- Move speed is now a base class attribute rather than a mod, ensuring more consistent speed.Class Mod→Class Base
- Increased armor bonus from 10% to 20% for better survivability.10%→20% %
- Base health increased from 150 to 175.150→175 HP
- Added a +10% bonus to maximum health.→10% %
- Demolisher Gridrunner
- Move speed is now a base class attribute rather than a mod.Class Mod→Class Base
- Armor bonus increased from 10% to 15%.10%→15% %
- Pickup radius increased from 20% to 30%, improving resource collection.20%→30% %
- Base health increased from 150 to 175.150→175 HP
- Added +5 life regeneration for better sustain.→5 HP/s
- Potency increased from 10% to 20%.10%→20% %
- Demolisher Operator
- Move speed is now a base class attribute rather than a mod.Class Mod→Class Base
- Armor bonus increased from 10% to 20%.10%→20% %
- Base health increased from 150 to 175.150→175 HP
- Added +5 life regeneration.→5 HP/s
- Dragonstorm IncineratorGroundzone:Groundzone damage increased by 50%, making area denial much more effective.→50% %
- Chimera Fragcannon
- Clip size increased from 8 to 10, allowing for more shots before reloading.8→10
- Base damage increased from 140 to 160.140→160
- Twincoil ArchbusterReload speed reduced from 3 seconds to 2 seconds, increasing overall DPS.3 sec→2 sec s
- GeneralDoubled the chance of encountering honk and stone.1x→2x
▼Nerfs2
- Slither DronesSlither Drones now deal more damage (65 vs 50), increasing the threat they pose.50→65
- Carrier DroneCarrier Drone base damage increased from 18 to 22.18→22
✚Bug fixes2
- General
- Cluster Grenade:Fixed performance issues associated with Cluster Grenades.
- Fixed an issue where milestone pop-ups were not appearing correctly.
subjects affected (10)
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Patch history
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