Elite Enemies
GeneralEnemy · Combat · Elite Threat · Difficulty · Hazard 4/5
2 patcheslast touched 61mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🎯Behaviorspawn locationAll missions→Elite Threat Warning missions only
Elites will no longer spawn during ordinary missions and are now exclusive to missions with the Elite Threat Warning.
Elites are now exclusive to specific warning missions to better align with original design and game meta.
- ≈📊Numericspawn rate100%→150%
Increased spawn rate for Elite Guard, Elite Slasher, and Mactera Spawn by 50%.
Increased frequency for specific elite types.
- ▼🎯Behaviorfear chance
Made Elites less likely to fear, increasing their combat persistence.
Elites are now more aggressive and less likely to retreat.
- ▲📊Numerichealth scaling1.0→0.8
Elite enemies on Hazard 4 and 5 now have reduced health scaling, making them slightly easier to kill.
Reduced health scaling by a factor of 0.2 for Hazard 4 and 5