Hotfix 4 for Update 34 removes Elite enemies from standard missions, restricting them to Elite Threat Warning missions, while balancing their combat stats and fixing various technical bugs.
Images © Deep Rock Galactic via Steam
▼Nerfs6
- Elite EnemiesMade Elites less likely to fear, increasing their combat persistence.
- Elite PraetorianAttack:Gave Elite Praetorian attacks impact force.→Added
- Elite Grunt GuardAttack:Added impulse to Elite Grunt Guard attacks.→Added
- Elite Mactera Spawn
- Made Elite Mactera Spawn move more evasively.
- Ranged Attack:Added an additional projectile to Elite Mactera Spawn attacks.→Added
- Elite Mactera BrundleMade Elite Mactera Brundle move closer to players.
✚Bug fixes2
- General
- Fixed a bug that caused the music to be extremely loud on the endscreen.
- Fixed a bug that caused the grabber to go into the wrong state when a dwarf was freed from its grab by another dwarf.
◆Other changes3
- Elite Enemies
- Elites will no longer spawn during ordinary missions and are now exclusive to missions with the Elite Threat Warning.All missions→Elite Threat Warning missions only
- Increased spawn rate for Elite Guard, Elite Slasher, and Mactera Spawn by 50%.100%→150% %
- GeneralOptimized handling of physics objects like flares to reduce network traffic and improve prioritization.
subjects affected (6)
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Patch history
- PATCH NOTES - S06.04Mar 2, 2026 · 4mo
A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.
+1→ - Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 5mo
A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.
+1→ - PATCH NOTES - S06.03Feb 11, 2026 · 5mo
A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.
+2→ - PATCH NOTES - S06.02Feb 4, 2026 · 5mo
A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.
+1−4→ - PATCH NOTES - S06.01Jan 30, 2026 · 5mo
Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.
+2−1→ - →PATCH NOTES - S05.11Oct 23, 2025 · 9mo
A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.
- Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 12mo
A hotfix addressing mod stability and adding a refresh button to the modding menu.
+2→ - →PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo
A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.
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