Hotfix 3 focuses on balancing Elite enemy health scaling, removing the Elite Oppressor, and moving the Projectile Velocity Transfer mechanic to optional upgrades for specific weapons.
Images © Deep Rock Galactic via Steam
▲Buffs1
- Elite EnemiesElite enemies on Hazard 4 and 5 now have reduced health scaling, making them slightly easier to kill.1.0→0.8
✚Bug fixes6
- General
- Platform Gun:Fixed a bug where Platform Gun platforms carved into terrain and ejected minerals.
- Ice Platform Plants:Fixed a bug causing Ice Platform Plants in Glacial Strata to carve into terrain.
- Ebonuts:Fixed ebonuts being in the wrong state when joining a mission after some were already collected.
- Driller's Axe:Fixed a bug that caused the impact sound from the Driller's axe to multiply for clients.
- Wave Music:Fixed an issue where wave music would sometimes not stop correctly.
- Enemy Waves:Fixed enemy waves being able to trigger while fighting the dreadnought in deep dives.
◆Other changes3
- Elite OppressorThe Oppressor has been removed from the Elite enemy pool as it did not fit the design goals.Present→Removed
- PGLProjectile Velocity Transfer:Projectile Velocity Transfer is no longer a base feature and is now provided by the Disabled Inertia Inhibitor upgrade.Base→Optional Upgrade
- Platform GunProjectile Velocity Transfer:Projectile Velocity Transfer is no longer a base feature and is now provided by the Disabled Inertia Inhibitor upgrade.Base→Optional Upgrade
subjects affected (5)
tap to see balance history
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Patch history
- PATCH NOTES - S06.04Mar 2, 2026 · 4mo
A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.
+1→ - Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 5mo
A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.
+1→ - PATCH NOTES - S06.03Feb 11, 2026 · 5mo
A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.
+2→ - PATCH NOTES - S06.02Feb 4, 2026 · 5mo
A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.
+1−4→ - PATCH NOTES - S06.01Jan 30, 2026 · 5mo
Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.
+2−1→ - →PATCH NOTES - S05.11Oct 23, 2025 · 9mo
A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.
- Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 12mo
A hotfix addressing mod stability and adding a refresh button to the modding menu.
+2→ - →PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo
A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.
Recently Updated
6

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Patch 0.3.9
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