PatchDiff
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GeneralStability · UI · Bugfixes · System · Gameplay
6 patcheslast touched 112mo ago▲ +6

Power trajectory

Up = buffed, down = nerfed
0+6Oct 3, 2016Mar 22, 2017Oct 3, 2016 — PC Patch notes for Deus Ex: Mankind Divided Patch build 565.4 +0 / -0 (cum 0)Oct 10, 2016 — PC Patch notes for Deus Ex: Mankind Divided Patch build 582.1 +2 / -0 (cum +2)Oct 18, 2016 — PC Patch notes for Deus Ex: Mankind Divided Patch build 592.1 +0 / -0 (cum +2)Nov 4, 2016 — PC Patch notes for Deus Ex: Mankind Divided Patch build 616.0 +2 / -0 (cum +4)Dec 6, 2016 — PC Patch notes for Deus Ex: Mankind Divided v1.12 build 667.0 +0 / -0 (cum +4)Mar 22, 2017 — Patch notes for Deus Ex: Mankind Divided v1.17 +2 / -0 (cum +6)
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Patch history

    • 🐛Bug fixstability

      Fixed a crash that occurred when switching between controller and mouse/keyboard during loading screens or in the pause menu.

    • 🐛Bug fixinteraction

      Fixed an issue in Dubai where selecting a floor on the elevator panel with the mouse was unresponsive.

    • 🐛Bug fixlaptop featureAdded

      Restored the 'Auto Complete' laptop feature which was previously missing.

    • 🐛Bug fixammo swap

      Fixed a bug where pressing the [R] button too quickly prevented ammo type swapping on non-standard control schemes.

    • 🐛Bug fixtexture quality

      Fixed an issue where loading screen art was incorrectly affected by the game's texture quality settings.

    • Newmenu optionAdded

      Added a 'Quit to Desktop' option directly within the pause menu for better convenience.

    • 🐛Bug fixzoom acceleration

      Fixed mouse zoom acceleration issues when using the + and - keys on the map.

    • 🐛Bug fixgraphic effects

      Fixed an issue where switching control inputs during conversations caused certain graphic effects to change.

    • 🐛Bug fixweapon inventory bar

      Fixed an issue where the weapon inventory bar configuration was not being saved online.

    • 🐛Bug fixstability

      Resolved several crash issues associated with specific user save files.

    • 🛠QoLQuit Game option

      The 'Quit Game' menu option is now properly aligned with other menu items for better visual consistency.

    • 🎯Behaviorweapon draw

      Prevented the character from automatically drawing a gun when exiting a PC or terminal, improving stealth consistency.

      behavior

    • 🐛Bug fixtelescope prompt

      Fixed an issue where the prompt to exit the telescope in Prague was missing.

      bugfix

    • 🔊AudioAMD intro videoLower Volume

      The volume of the AMD intro video has been decreased.

      Audio adjustment

    • 🐛Bug fixWindows account requirement

      Fixed an issue where some users were forced to create a new Windows account to launch the game.

      Launch fix

    • 🐛Bug fixsavegame loading

      Resolved a crash that occurred when loading a savegame.

      Crash fix

    • 🐛Bug fixdialogue wheel

      Fixed various issues with the dialogue selection wheel.

      UI fix

    • 🐛Bug fixBreachBooster Pack buttonHiddenVisible

      Fixed a bug in Breach where the Booster Pack open button would not appear despite having packs available.

      UI fix

    • 🛠QoLMenusclose keysTAB/I/M/O/P/L

      Players can now close in-game menus using the same keys used to open them.

      QoL improvement

    • 🔁ReworkInteractionmenu keyETAB

      Mapped 'Hold TAB' to open objectives and strategy pages to prevent interference with 'Hold E' for dragging bodies.

      Key remapping

    • 🐛Bug fixstability

      Fixed a crash that occurred at the shooting range.

      Crash fix

    • 🐛Bug fixspawn

      Fixed an issue where the character Rucker would not spawn in certain situations.

      NPC fix

    • 🐛Bug fixSystem RiftHeat Sensor trigger

      Fixed a bug where the Heat Sensor strategy page would not trigger after loading a savegame in System Rift.

      Savegame fix

    • NewGraphics APIDirectX supportDX11DX12

      Added official support for DirectX 12, potentially offering better performance on compatible systems.

      Performance update

    • NewMulti-GPUDX12 SupportPreview Branch

      Introduced a preview branch (dx12_mgpu_preview) for DirectX 12 Multi-GPU support.

      Experimental feature

    • 🐛Bug fixSavegame Loading

      Fixed a critical issue where some players would crash when loading their savegames.

      Bugfix

    • 🐛Bug fixSide Mission 1011000

      Fixed a bug that could cause players to get stuck during side mission 1011000.

      Bugfix