
PC Patch v1.10 (build 592.1) focuses on gameplay regressions, DirectX 12 stability, and performance improvements.
Images © Deus Ex: Mankind Divided via Steam
▲Buffs2
- DirectX 12
- Improved overall stability and performance when using the DirectX 12 API.→Improved
- Major improvements made to game loading times under DirectX 12.→Improved
✚Bug fixes7
- Adam JensenWalking speed has been restored to its intended value after a regression in the previous patch.
- Talos RuckerFixed a bug where Talos Rucker would spawn twice in the world.2→1
- DirectX 12Fixed graphical artifacts that could be introduced by Screen Space Ambient Occlusion (SSAO).
- General
- Fixed an issue where some users were forced to create a new Windows account to launch the game.
- Resolved a crash that occurred when loading a savegame.
- Fixed various issues with the dialogue selection wheel.
- Breach:Fixed a bug in Breach where the Booster Pack open button would not appear despite having packs available.Hidden→Visible
◆Other changes2
- Adam JensenInteracting with computers or keypads no longer causes Jensen to accidentally unholster his weapon.
- GeneralThe volume of the AMD intro video has been decreased.→Lower Volume
subjects affected (4)
tap to see balance history
Patch history
- Patch notes for Deus Ex: Mankind Divided v1.17Mar 22, 2017 · 112mo+2→
- →PC Patch notes for Deus Ex: Mankind Divided v1.12 build 667.0Dec 6, 2016 · 115mo
- PC Patch notes for Deus Ex: Mankind Divided Patch build 616.0Nov 4, 2016 · 116mo+9→
- PC Patch notes for Deus Ex: Mankind Divided Patch build 582.1Oct 10, 2016 · 117mo+3−1→
- PC Patch notes for Deus Ex: Mankind Divided Patch build 565.4Oct 3, 2016 · 117mo+2→
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