Hotfix 1.2.4 focuses on stability, co-op synchronization, and critical quest progression fixes, alongside general quality-of-life improvements to parkour and UI.
▲Buffs1
- ParkourLedge Grabbing:Ledge grabbing animations are now faster and more responsive, improving overall movement fluidity.
✚Bug fixes9
- Power Gambit
- Fixed an issue where doors in the Power Plant would not open in co-op after spawners executed.broken→fixed
- Fixed enemies failing to appear during the exit sequence from the Power Plant.missing→fixed
- School's OutFixed a progress block that occurred if the scientist's room door was closed at the start of the fight.blocked→fixed
- Don't Look Back in AngerFury:Fixed the fury meter resetting entirely before being forced during the mini-boss fight.resetting→fixed
- Weapons
- Fixed inconsistencies in displayed weapon damage and upgrade values for better accuracy.inconsistent→fixed
- Corrected weapon definitions to resolve discrepancies during the crafting process.incorrect→fixed
- Co-op SystemFixed issues preventing achievements like 'Good Samaritan' from unlocking in co-op.broken→fixed
- General System
- Fixed several crashes and improved overall stability across all platforms.
- Fixed the visible scroll position re-adjustment when transferring items between inventory and stash.jittery→fixed
◆Other changes3
- Safe HavenImproved indicators and logic for story sequences and world events to reduce player confusion.
- Co-op SystemImproved replication for doors, enemies, and quest events to prevent players from being soft-blocked.unstable→improved
- General SystemOptimized FPS limiter and Frame Generation for a smoother gameplay experience.→optimized
subjects affected (8)
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Patch history
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