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Defense Mode

MapDefense Mode · Strategy · Territory Control · Squad
1 patcheslast touched 2w ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Aug 1, 2026Aug 1, 2026Aug 1, 2026 — [2.0.9] Defense Mode Rework, Visual Fixes & Stability Improvements +0 / -0 (cum 0)
Zoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 🔁Reworkoverall behaviorReworked

      Defense mode balance and behavior reworked to alter tempo and objectives impact.

    • 📊Numericobjective ticket drainGreater impact

      Captured objectives now drain tickets at a faster rate, increasing the swing of control.

    • Newdefender ticketsScale with unit count

      Defender ticket mechanics scale more appropriately with available unit count for fairness.

    • 📊Numericticket gains between phasesAdjust slightly with remaining tickets

      Ticket rewards between phases adjust based on remaining tickets to improve automatic balance.

    • Newattacker movement between objectivesMore frequent

      Attackers will move between objectives more often instead of lingering on captured positions.