v0.1.4 focuses on critical bug fixes, including item duplication exploits, gold capping, and objective completion fixes for summoned units.
▲Buffs1
- Summoned UnitsBosses killed by summoned units now correctly trigger objective completion.
✚Bug fixes3
- General
- Fixed several exploits that allowed players to duplicate items.
- Fixed an issue where negative armor or magic resistance caused unintended extremely high damage.
- Mine EstroneResolved lag issues specifically occurring within the Mine Estrone dungeon.
◆Other changes3
- General
- Introduced a maximum gold limit of 499,999 to prevent overflow and economy inflation.→499,999 gold
- Added a maximum limit of 8 characters per account.→8
- Weapon Upgrade MaterialsWeapon upgrade materials are now restricted to the current weapon level range.→current weapon level range
subjects affected (4)
tap to see balance history
Patch history
- Patch Notes for 29/07/2026Jul 29, 2026 · 1mo
v0.2.3.28751 focuses on weapon attribute scaling, extensive bug fixes for summons and items, and general UI/system stability improvements.
+9−3→ - Patch Notes for 17/07/2026Jul 17, 2026 · 1mo
Patch v0.2.2.28417 focuses on boss balancing for High Inquisitor Chakram, combat nerfs for Nightling, and various system bugfixes regarding loot and security.
+7−3→ - Public Test Patch Notes for 07/07/2026Jul 7, 2026 · 1mo
Major overhaul to Rift mechanics shifting to a timed gate-closing challenge, introduction of the Demon Hunter NPC and Soulstone system, and balance adjustments for Robin Hoof and Maat Demon.
+7−1→
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