Xavian
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲📊NumericSun Strikedamage—→+15%
Sun Strike damage increased by 15%.
- ▲📊NumericBrilliant Flashdamage—→+15%
Brilliant Flash damage increased by 15%.
- ▲📊Numericability damage—→+8%
All hero ability damage increased by 8%.
- ▲📊NumericBrilliant Flashhealing—→+8%
Brilliant Flash healing increased by 8%.
- ▲📊NumericDecree of the Sunhealing—→+8%
Decree of the Sun healing increased by 8%.
- ▼📊NumericAura of Solacetarget limit5→8 targets
Aura of Solace now deals reduced damage beyond 8 targets, down from 5, reducing its effectiveness against large packs.
- ▲📊NumericTempered Descentduration8s→18s s
Tempered Descent talent duration significantly increased from 8 to 18 seconds.
- ▲📊NumericSun’s Verdictdamage—→+8%
Sun’s Verdict talent damage increased by 8%.
- ▲📊NumericHealing Halohealing amount20%→30%
Healing Halo now heals for 30% of damage dealt, up from 20%.
- ▲🐛Bug fixAura of Solacedamage transfer—→10%
Aura of Solace now properly transfers 10% of ally damage taken to Xavian, fixing a previous failure to trigger.
Fix
- ▲🐛Bug fixRising SpiritStrength bonus
Fixed an issue where Spirit Refunds from Rising Spirit did not properly apply the Strength bonus.
Fix
- ▲📊NumericSolar Shielddamage reduction20%→50%
Solar Shield now takes 50% reduced damage baseline, significantly increasing its durability.
Baseline increase
- ▲🔁ReworkSolar Shielddamage reduction20% (shield)→20% (target)
Fortress in the Sands now reduces damage taken by the target by 20% instead of reducing damage taken by the shield.
Legendary: Fortress in the Sands
- ▲🐛Bug fixBlinding Horizonenemy damage reduction—→20%
Blinding Horizon (formerly Runed Loop of the Horizon) now properly applies a 20% damage reduction debuff to enemies.
Legendary: Blinding Horizon
- ≈🎨VisualBlinding Horizonname/iconRuned Loop of the Horizon→Blinding Horizon
Runed Loop of the Horizon renamed to Blinding Horizon with a new debuff icon for better clarity.
Readability
- ▼✂️RemovedAura of Solacedamage redirectionActive→Removed
The ability to redirect damage taken by allies has been temporarily disabled to prevent game crashes.
Temporary disable due to crashes