Hotfix 0.4.0.5 introduces Hard and Nightmare difficulties for Xul, The Blood Monolith, alongside balance adjustments for Xavian and Mara, and various dungeon and item fixes.
▲Buffs15
- Xavian
- Aura of Solace:Aura of Solace now properly transfers 10% of ally damage taken to Xavian, fixing a previous failure to trigger.→10% %
- Rising Spirit:Fixed an issue where Spirit Refunds from Rising Spirit did not properly apply the Strength bonus.
- Solar Shield:Solar Shield now takes 50% reduced damage baseline, significantly increasing its durability.20%→50% %
- Solar Shield:Fortress in the Sands now reduces damage taken by the target by 20% instead of reducing damage taken by the shield.20% (shield)→20% (target) %
- Blinding Horizon:Blinding Horizon (formerly Runed Loop of the Horizon) now properly applies a 20% damage reduction debuff to enemies.→20% %
- Mara
- Hemorrhaging Strike:Increased both direct and bleed damage of Hemorrhaging Strike by 5%.→+5% %
- Queen's Fang:Queen's Fang now applies 0.8 seconds of Hemorrhaging Strike bleed, up from 0.6 seconds.0.6s→0.8s s
- Arachnid Assault:Arachnid Assault now applies 0.4 seconds of Hemorrhaging Strike bleed, up from 0.3 seconds.0.3s→0.4s s
- AeonaTime Shard:Fixed Continuum Shift increasing the cast time of Time Shard more than intended.
- Ruins of Regath
- Sibling of Blood:Sibling of Blood health reduced by 40%, making the encounter faster.→-40% %
- Sibling of Blood:Sibling of Blood damage pulses now deal 5% of max health instead of 10%.10%→5% %
- Sanguine Maelstrom:The Magus' Sanguine Maelstrom damage has been reduced by approximately 33%.→-33% %
- Wraithtide VaultTreasure Ball:Treasure Ball in Bael’aurum encounter adjusted to new player scaling, making it easier to roll.→Easier
- Stalking GrimInterrupt Ability:Stalking Grim now has a 25 second interrupt cooldown when stopped by players.→25s s
- ItemsWitchslayer's Legs:Fixed Witchslayer's Legs to correctly include the Drakheim’s Absolution set bonus.Missing→Drakheim’s Absolution
▼Nerfs2
- Items
- The Dragon (Necklace):The Dragon necklace absorb shield reduced from 40% to 25% of max health for Helena and Meiko.40%→25% %
- Uncommon Relics:Uncommon Relics no longer have abilities; abilities are now exclusive to Rare rarity and above.Present→Removed
✚Bug fixes3
- AeonaContinuum Shift:Fixed an issue where Continuum Shift procs were occasionally consumed by incorrect abilities.
- HelenaIndomitable Chicken:Fixed a bug where the mount's idle animation incorrectly triggered Spirit Refunds.
- ItemsTitanslayer’s Drape:Fixed Titanslayer’s Drape to provide the correct number of modifiers.
◆Other changes4
- Xul, The Blood Monolith
- Hard difficulty is now available for players who have timed any Eternal 15 Dungeon, featuring Hard mechanics and new rewards.→Hard
- Nightmare difficulty is now available for players who have timed any Eternal 25 Dungeon, featuring Hard + Nightmare mechanics and top-tier rewards.→Nightmare
- XavianBlinding Horizon:Runed Loop of the Horizon renamed to Blinding Horizon with a new debuff icon for better clarity.Runed Loop of the Horizon→Blinding Horizon
- GeneralInspection Tooltips:Item tooltips now properly display other players' Weapon/Relic abilities and Legendary effects when inspecting.→Visible
subjects affected (10)
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Patch history
- Patch Notes - Hotfix 0.4.0.6Jun 29, 2026 · 1d+14−3→
- Patch Notes - Hotfix 0.4.0.3Jun 26, 2026 · 4d+2−2→
- Patch Notes - Hotfix 0.4.0.2Jun 24, 2026 · 6d+11−7→
- Patch Notes - Hotfix 0.4.0.1Jun 23, 2026 · 1w+9−2→
- Upcoming Hotfix - February 27Feb 26, 2026 · 4mo+10−4→
- Healer Hotfix Patch Notes (Updated)Feb 23, 2026 · 4mo+9−1→
- Issues with Xavian's Aura of SolaceFeb 21, 2026 · 4mo−1→
- Hotfix Patch NotesFeb 20, 2026 · 4mo+6−8→
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