Aeona
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🎯BehaviorContinuum Shiftproc persistence
Continuum Shift procs are no longer removed when canceling Time Shard or Entropy’s Claim.
- ▼📊NumericTime Skiprange1500→1000 units
Reduced the teleport distance of Time Skip.
- ≈🐛Bug fixContinuum Shiftproc consumption
Fixed an issue where Continuum Shift procs were occasionally consumed by incorrect abilities.
Fix
- ▲🐛Bug fixTime Shardcast time
Fixed Continuum Shift increasing the cast time of Time Shard more than intended.
Fix
- ▲📊NumericParadoxical Twistmain target damage30%→50%
Increased Temporal Barrage main target damage bonus from 30% to 50%.
balance
- ▲📊NumericParadoxical Twistbolt damage30%→40%
Increased additional bolt power from 30% to 40%.
balance
- ▲📊NumericParadoxical Twiststagger cleanse2%→3%
Increased Stagger cleanse per bolt from 2% to 3% of target's maximum health.
balance
- ▲📊NumericEchoes of Divinitystagger cleanse1%→1.5%
Increased Stagger cleanse from 1% to 1.5% of maximum health every second.
balance
- ▼🐛Bug fixAmend Fatehealing scaleExpertise→Removed
Fixed a bug where the heal portion of Amend Fate unintentionally scaled with Expertise.
bugfix
- ▼🐛Bug fixRestore Continuityhealing scaleExpertise→Removed
Fixed a bug where the heal portion of Restore Continuity unintentionally scaled with Expertise.
bugfix
- ▼🔁Reworkhealing target countall players→1 player
Damage done by Aeona no longer heals all players, shifting focus toward her stagger clearing and defensive abilities.
Damage now heals only the lowest health ally instead of the whole party.
- ▲📊Numericmana cost—→Reduced
Mana costs for all abilities have been significantly reduced to allow more frequent kit usage.
Costs reduced across the board.
- ▲✨NewOblivionhealing target1 player→all Deferred Fate targets
Oblivion now includes Deferred Fate: Mass Relay, allowing its damage (and Erasure talent DoT) to heal all allies affected by Deferred Fate.
Added Mass Relay to Oblivion.
- ▼🔁ReworkAmend Fatemax cleanse—→50% max HP
Amend Fate now has a maximum cleanse limit of 50% of the target's maximum health to prevent excessive healing.
Added a cap to the amount of healing/cleansing possible.
- ▼🔁ReworkRestore Continuitymax cleanse—→50% max HP
Restore Continuity now has a maximum cleanse limit of 50% of the target's maximum health.
Added a cap to the amount of healing/cleansing possible.
- ▼📊NumericChrono Tapmana per stack2.5%→1.5%
Chrono Tap now grants less mana per stack, reducing Aeona's resource sustain.
Reduced mana regeneration efficiency.
- ▼📊NumericTime-Warped Drape of the Lone Dietyduration1.5s→1s s
The Legendary Time-Warped Drape now provides cooldown acceleration for a shorter duration.
Reduced the window of cooldown acceleration.