Jormungandr
Power trajectory
Up = buffed, down = nerfedPatch history
- ▼🎯BehaviorJotun Farewellchainingchains on miss→no longer chains
Jotun Farewell no longer chains on miss, increasing the risk of using the move.
Risk increase
- ▼📊NumericHammer Slamdamage30→26
Hammer Slam damage reduced to lower the reward for successful hits.
Damage reduction
- ≈🐛Bug fixChain Zoneusability
Fixed an issue where Chain Zone was unusable while Out of Lock.
Bugfix
- ▲📊NumericDodge Forward Bash Strikestartup500→400 ms
Dodge Forward Bash Strike is now significantly faster.
Faster Dodge Forward Bash Strike
- ▲🎯BehaviorChain ZoneavailabilityLocked→Out of Lock
Chain Zone can now be performed while Out of Lock, increasing versatility.
Mechanic
- ≈✂️Removedstamina damageYes→Removed
Removed all stamina-based gameplay, including stamina damage and pausing stamina regeneration.
rework
- ▲✨NewVenomous Stingdamage—→12
Added Venomous Sting after Guardbreak, which pushes opponents backwards and can wall splat.
new
- ▼📊NumericTop Heavy Finisherdamage30→24
Reduced damage of Top Heavy Finisher and added a backward push effect.
numeric
- ▼📊NumericSide Heavy Finisherdamage29→22
Reduced damage of Side Heavy Finishers and increased push distance.
numeric
- ▼📊NumericTop Heavy Openerdamage27→22
Reduced damage of Top Heavy Opener.
numeric
- ▲📊NumericTop Heavy Openerstartup900ms→800ms ms
Reduced startup time for Top Heavy Opener.
numeric
- ▼📊NumericSide Heavy Openerdamage24→20
Reduced damage of Side Heavy Openers.
numeric
- ▲✨NewOuroboros Mightdamage—→24
Added Ouroboros Might as a chain initiator that grants Uninterruptible Stance at 100ms.
new
- ▲📊NumericJotunn Giftdamage—→10
Jotunn Gift now deals 10 health damage.
numeric
- ▼📊NumericJotunn Farewellstartup500ms→800ms ms
Increased startup time but added the ability to feint and always unbalance on hit.
numeric
- ▼📊NumericHamarr Slamdamage38→30
Reduced damage and removed Uninterruptible Stance.
numeric
- ▲📊NumericJotunn Surgestartup600ms→500ms ms
Reduced attack speed and reworked input to Front Dodge + Guardbreak.
numeric
- ▼🎯BehaviorLight FinishersundodgeableYes→Removed
Light Finishers are no longer undodgeable.
behavior
- ▲📊NumericSerpent Smitestartup1000ms→800ms ms
Reduced attack speed of Serpent Smite.
numeric
- ▼📊NumericSerpent Smitedamage26→22
Reduced damage of Serpent Smite.
numeric