Major rework for Jormungandr shifting from stamina drain to displacement, alongside global dodge risk adjustments and various hero bugfixes.
▲Buffs7
- Jormungandr
- Venomous Sting:Added Venomous Sting after Guardbreak, which pushes opponents backwards and can wall splat.→12
- Top Heavy Opener:Reduced startup time for Top Heavy Opener.900ms→800ms ms
- Ouroboros Might:Added Ouroboros Might as a chain initiator that grants Uninterruptible Stance at 100ms.→24
- Jotunn Gift:Jotunn Gift now deals 10 health damage.→10
- Jotunn Surge:Reduced attack speed and reworked input to Front Dodge + Guardbreak.600ms→500ms ms
- Serpent Smite:Reduced attack speed of Serpent Smite.1000ms→800ms ms
- GeneralDodge:Heroes no longer lose invulnerability when colliding with walls or other heroes while dodging.Lost on collision→Maintained
▼Nerfs18
- Jormungandr
- Top Heavy Finisher:Reduced damage of Top Heavy Finisher and added a backward push effect.30→24
- Side Heavy Finisher:Reduced damage of Side Heavy Finishers and increased push distance.29→22
- Top Heavy Opener:Reduced damage of Top Heavy Opener.27→22
- Side Heavy Opener:Reduced damage of Side Heavy Openers.24→20
- Jotunn Farewell:Increased startup time but added the ability to feint and always unbalance on hit.500ms→800ms ms
- Hamarr Slam:Reduced damage and removed Uninterruptible Stance.38→30
- Light Finishers:Light Finishers are no longer undodgeable.Yes→Removed
- Serpent Smite:Reduced damage of Serpent Smite.26→22
- Afeera
- Gravity Pull:Gravity Pull no longer guarantees Speeding Comet.Yes→No
- Oracle's Rush:Increased chain link timing after Oracle's Rush to prevent guaranteed Khassaki Kick.Fast→Slower
- GeneralDodge:Non-Reflex Guard heroes no longer have regular Block while dodging.Active→Removed
- Conqueror
- Shield Bash:Increased startup of Side Dodge Shield Bash.533ms→600ms ms
- Shield Bash:Increased miss recovery for Side Dodge Shield Bash.700ms→800ms ms
- Superior Block:Reduced Superior Block window during Front and Side Dodges.100-600ms→100-300ms ms
- Shugoki
- Headbutt:Increased startup of Side Dodge Headbutt.533ms→600ms ms
- Headbutt:Increased miss recovery for Side Dodge Headbutt.600ms→700ms ms
- Headbutt:Side Dodge Headbutt no longer chains on miss.Yes→Removed
- ShinobiReaper's Dance:Increased miss recovery for Reaper's Dance side dodge attack.600ms→700ms ms
✚Bug fixes1
- ConquerorFixed an issue causing jittery up and down movement when holding Full Block stance loop.
◆Other changes2
- JormungandrRemoved all stamina-based gameplay, including stamina damage and pausing stamina regeneration.Yes→Removed
- GeneralSide Dodge Heavy:Non-feintable Side Dodge Heavy attacks now act as Light attacks when parried to increase risk.Heavy→Light
subjects affected (6)
tap to see balance history
Patch history
- Patch Notes 2.47.1 – FOR HONOROct 26, 2023 · 32mo+6−2→
- Warrior’s Den Recap – October 19thOct 19, 2023 · 32mo+1→
- Patch Notes 2.46.0Sep 14, 2023 · 33mo+11−8→
- →Warrior’s Den Recap September 7th, 2023Sep 14, 2023 · 33mo
- Patch Notes 2.45.1 – For HonorJul 27, 2023 · 35mo+5−4→
- Y7S2 Testing GroundsJun 15, 2023 · 36mo+15−8→
- Patch Notes 2.44.0Jun 15, 2023 · 36mo+12−2→
- Warriors Den Recap June 8, 2023Jun 8, 2023 · 36mo+1→
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