
Y7S2 Testing Grounds focuses on a second round of Lawbringer balance adjustments and global reductions to Dodge Forward Bash Strike timings for multiple heroes.
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▲Buffs15
- Lawbringer
- Impale:Impale after Parry now has a longer window, making it easier to land.800→1100 ms
- Branching Heavy:The timing window to branch into a heavy after a parry has been slightly increased.500-666→600-700 ms
- Long Arm:Long Arm no longer consumes or pauses stamina, improving flow.Yes→No
- 2nd Heavy:The damage of the second heavy attack in a sequence has been increased.20→26
- Dodge Forward Bash Strike:The startup time for the Dodge Forward Bash Strike has been reduced.500→433 ms
- GryphonDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster, making it a more viable offensive option.500→466 ms
- CenturionDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster, improving the hero's agility.500→433 ms
- Jiang JunDodge Forward Bash Strike:Dodge Forward Bash Strike is now significantly faster.500→400 ms
- ShugokiDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster.500→466 ms
- KyoshinDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster.500→433 ms
- GladiatorDodge Forward Bash Strike:Dodge Forward Bash Strike is now significantly faster.500→400 ms
- ZhanhuDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster.500→466 ms
- ShinobiDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster.500→433 ms
- JormungandrDodge Forward Bash Strike:Dodge Forward Bash Strike is now significantly faster.500→400 ms
- ConquerorDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster.500→466 ms
▼Nerfs8
- Lawbringer
- Heavy Finisher:Heavy Finishers no longer possess Super Armor, making them more interruptible.Yes→Removed
- Long Arm:Long Arm can no longer be performed immediately following a Guard Break.After Guard Break→Removed
- Back Throw:The distance pushed during the final phase of a back throw has been reduced.10→5 units
- Top Heavy:Top Heavy no longer causes a stun when performed after a parry.Yes→Removed
- Parry Top Heavy Finisher:Damage dealt by the Top Heavy Finisher after a parry has been reduced.32→25
- Heavy Finisher:General damage for all Heavy Finishers has been lowered and standardized.30-32→28
- Light Parry Punish:Damage for the dedicated light attack parry punish has been reduced.16→12
- ConquerorDodge Forward Bash:The earliest possible branching for the Dodge Forward Bash has been increased, making it slightly slower to react.100→300 ms
◆Other changes1
- LawbringerImpale:Previous changes to Impale follow-ups have been reverted to their original state.Modified→Reverted
subjects affected (11)
tap to see balance history
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Patch history
- Patch Notes 2.47.1 – FOR HONOROct 26, 2023 · 33mo
Standardized Front Dodge Melee Attack speeds to 433ms for most heroes, introduced Barracks sorting/filtering, and addressed various bug fixes.
+6−2→ - Warrior’s Den Recap – October 19thOct 19, 2023 · 33mo
Preview of the Y7S3 TU2 update featuring the 'Theater of Bones' Halloween event, a new Monkey King Wukong skin for Shaolin, and new armor variations.
+1→ - Patch Notes 2.46.0Sep 14, 2023 · 35mo
Major revamp for Lawbringer, removal of Reflex Guard for Assassins and Shaolin, and balance adjustments for Medjay, Orochi, Hitokiri, and Pirate.
+11−8→ - →Warrior’s Den Recap September 7th, 2023Sep 14, 2023 · 35mo
Y7S3: Deceit introduces the Ghost Rites event and removes the Reflex Guard for all Assassin heroes in favor of a Static Guard.
- Patch Notes 2.45.1 – For HonorJul 27, 2023 · 36mo
Introduction of the new Aztec hero Ocelotl, balance adjustments for Centurion, Nuxia, and Jormungandr, and the addition of a Console Performance Mode.
+5−4→ - Patch Notes 2.44.0Jun 15, 2023 · 38mo
Patch 2.44.0 focuses on a major overhaul of the new player onboarding experience, significant timing buffs for Nuxia, Warden, and Hitokiri, and various quality-of-life improvements and bug fixes.
+12−2→ - Warriors Den Recap June 8, 2023Jun 8, 2023 · 38mo
Announcement of Y7S2: Vengeance featuring the 'Stolen Empire' event, a new Warmonger hero skin, a revamped onboarding process, and upcoming Testing Grounds for Guard Bash and Lawbringer.
+1→ - Patch Notes 2.43.0 - For HonorMay 3, 2023 · 39mo
Balance adjustments focusing on nerfing Valkyrie and Tiandi, improving recovery for Kensei, Shugoki, and Shaman, and various bug fixes for fighters and customization.
+7−15→
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