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Build Mode

GeneralUI · Co-op · Building · Customization
2 patcheslast touched 19mo ago▲ +7

Power trajectory

Up = buffed, down = nerfed
0+7Dec 11, 2024Dec 18, 2024Dec 11, 2024 — Go-Go Town! - Creative Corners - Patch Notes +6 / -0 (cum +6)Dec 18, 2024 — Patch Notes for Build 0.5.85.18417 +1 / -0 (cum +7)
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Filter by change type:4 types in this subject

Patch history

    • 🐛Bug fixColor Pickerdisplay

      Fixed an issue where the color picker showed incorrect colors during multi-player editing.

      Bugfix

    • 🐛Bug fixCo-opstability

      Resolved various issues related to building in co-op mode.

      Bugfix

    • 🐛Bug fixWallsrefundIncorrectCorrect

      Walls are now correctly refunded when replaced by another wall.

      Bugfix

    • NewPaintingcustomizationAdded

      Added a color picker and sample tool to paint props, buildings, and dockables.

      New feature

    • 🎯BehaviorPlacementstackingSingleAdditive

      Certain props, such as barriers, can now be placed in the same cell as each other.

      Additive Props

    • NewEdit ModeCloneAdded

      Added a 'Clone' feature to quickly find and place more of a selected item.

      QoL

    • 🛠QoLCamerarotationLimited360 degree

      Interior build mode now features a full 360-degree camera for better placement in tight spaces.

      Interior Build Mode

    • 🛠QoLControlsrebindableFixedRebindable

      Most build mode controls, camera speed, and mouse edge scrolling can now be rebound in the options menu.

      QoL

    • NewVisualsvariationsAdded

      Certain objects now have cycleable visual variations, marked by an 'eye' icon in the build menu.

      Visual Variations

Build Mode balance history — Go-Go Town! · PatchDiff