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Go-Go Town!
Go-Go Town!
CasualIndieSimulation
Prideful Sloth · Prideful Sloth·$27.99
Dec 11, 2024 · 20mo ago

Go-Go Town! - Creative Corners - Patch Notes

AI summary1mo

The Creative Corners update introduces player housing, extensive decoration options (Props and Doodads), advanced build mode customization, and significant pathfinding and worker AI bugfixes.

Buffs22

  • Player HousePlayers can now purchase their own house at Tier 1 of the tech tree and expand the interior via the build menu.Added
  • Build Mode
    • Painting:Added a color picker and sample tool to paint props, buildings, and dockables.Added
    • Placement:Certain props, such as barriers, can now be placed in the same cell as each other.SingleAdditive
    • Edit Mode:Added a 'Clone' feature to quickly find and place more of a selected item.Added
    • Camera:Interior build mode now features a full 360-degree camera for better placement in tight spaces.Limited360 degree
    • Controls:Most build mode controls, camera speed, and mouse edge scrolling can now be rebound in the options menu.FixedRebindable
    • Visuals:Certain objects now have cycleable visual variations, marked by an 'eye' icon in the build menu.Added
  • Decorations
    • Props:Added 80 new props for decorating the world.80 items
    • Doodads:Introduced 'Doodads', a new type of buildable object that can be placed on surfaces, walls, or floors.104 items
    • Wallpapers:Added 29 new wallpaper options for interior decoration.29 items
    • Floors:Added 13 new interior floor types.13 items
  • NPCs & Workers
    • Movement:Fixed an issue where NPCs were unable to walk diagonally.
    • Fishing Workers:Fishing workers now correctly ignore Stone and Wood obstacles.InteractIgnore
    • Maintenance Workers:Resolved an issue where maintenance workers were failing to clean certain areas.PartialFull
    • Tourists:Tourists now correctly dispose of garbage or eat items before leaving town.Leave itemsDispose/Eat
    • General Workers:Fixed workers juggling tools when they could not reach a target or juggling items intended for makers.BuggedFixed
    • Resource Collection:Fixed an issue where workers only collected milk and eggs if specifically required by a Maker.Maker onlyGeneral
  • World & Systems
    • Traders:Added 8 new traders to the game world.8 NPCs
    • Loot:Moving Box lootables now spawn throughout the world.Added
    • Spawning:Fixed zone spawning issues, making Gem spawns more predictable.Once/DayPredictable
    • Performance:Visuals are now preloaded when switching levels to reduce hitching during gameplay.HitchingPreloaded
    • Stability:Resolved a critical issue that could cause the game to crash on startup.CrashFixed

Other changes1

  • NPCs & WorkersPathfinding:Increased the walk cost of roads to encourage NPCs to use designated crossings.LowHigh cost

subjects affected (5)

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How did this patch land?
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official notes
Go-Go Town! · Dec 11, 2024

Patch history

see all 24

  1. Hotfix 1.0.26395Aug 31, 2026 · 1d

    Hotfix 1.0.26395 addresses stability and performance issues, adds several languages, and improves online play.

  2. Hotfix 1.0.26261Aug 19, 2026 · 1w

    Hotfix 1.0.26261 mainly fixes jumpable object rotation issues and multiplayer vehicle trick-jumps; adds a variety of decorative inventory items for Trader Bubblegum and Trader Sprouts.

  3. Hotfix 1.0.26228Aug 17, 2026 · 2w

    Bug fixes across gameplay, UI, and stability; minor design tweaks including more Nightmare spawning accessibility and terraforming enhancements.

    +2
  4. Hotfix 1.0.26109Aug 4, 2026 · 4w

    Go-Go Town! hotfix addressing numerous bug fixes across gameplay, design, and online stability.

  5. Hotfix 1.0.25992Jul 28, 2026 · 1mo

    Hotfix 1.0.25992 focuses on extensive multiplayer network stability, various bug fixes for controllers and world interactions, and UI improvements for crafting and storage.

    +14
  6. Hotfix 1.0.25917Jul 22, 2026 · 1mo

    Hotfix 1.0.25917 focuses on stability, bug fixes for townie and vehicle interactions, and minor design tweaks to vehicle imports and NPC behavior.

    +51
  7. Hotfix 1.0.25886Jul 20, 2026 · 1mo

    Hotfix 1.0.25886 focuses on critical progression bugfixes in the tutorial, Garbird spawn rate reductions, and various stability and UI improvements.

    +37
  8. Patch Notes for Build 1.0.25831Jul 16, 2026 · 1mo

    Build 1.0.25831 introduces a major overhaul of the game's economy by removing Export Tickets in favor of Coins, adds Creative Mode, a new Tech Tree, and Treasure Hunting, while implementing extensive bug fixes and quality-of-life improvements.

    +8

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